Almost Escaped


Game
Company
Game
Location
Played: 21 Sep 2025 Team size: 5 Time taken: 55 min Outcome: Successful escape!
Played: 21 Sep 2025 Team size: 5 Time taken: 50 min Outcome: Successful escape!
Played: 20 Sep 2025 Team size: 3 Time taken: 75 min Outcome: Successful escape!
originalclever
Played: 20 Sep 2025 Team size: 3 Time taken: 59 min 38 sec Outcome: Successful escape!
Played: 07.08.2025 Team size: 2 Time taken: 46 Outcome: Successful escape!
Personal Rating:  5,7 of 10

This was the 21st room I have played. 

Another modern and fairly new room (according to the host, opened in September 2024) where one puzzle led directly to the next, and everything worked perfectly. Everything was in good condition, and neither the set nor the props showed any signs of wear. The story was kept simple, introduced briefly by the game master and through a tape recording at the start and again at the end.

The puzzles were nicely integrated into the story, and the set design was coherent, constantly evoking the feeling of being in Leonardo da Vinci’s workshop. Several of the great man’s talents were referenced, which I found quite charming. We had a good flow throughout the game as everything connected smoothly, even if nothing completely blew us away. It was an enjoyable experience overall.

The good condition of the room and the modern technology used in the puzzles make it well worth a visit if you are nearby and haven’t played something very similar elsewhere.

Played: 07.08.2025 Team size: 2 Time taken: 65 Outcome: Successful escape!
Personal Rating:  5,3 of 10

This was the 20th room I have played. 

 We needed 5 minutes extra time. 

A modern and fairly new room (according to the host, opened in September 2024) where one puzzle led directly to the next, and everything worked perfectly. All props and the set were in excellent condition, with no visible damage. The story was kept simple, introduced briefly by the game master and through a tape recording at the start and again at the end.

There was one puzzle whose solution path we couldn’t fully follow as a team of two — we couldn’t find anything that clearly pointed towards this particular solution method. Apart from that, most puzzles fitted the story quite well and were fine.

Since the set was still new, everything looked neat and consistent, if rather simple. Atmosphere-wise, we didn’t take in much — it felt more like going from puzzle to puzzle. We barely escaped with five minutes of extra time. It’s a room you can easily add to your list if you’re nearby, but it’s not worth a special trip.

Played: 9 Aug 2025 Team size: 4 Time taken: 92 min Outcome: Successful escape!

Personal Rating:  5,9 of 10

This was the 22nd room I have played. 

We needed 2 minutes extra time. 

A modern, newly built turnkey room with an impressive and atmospheric set design, featuring enjoyable and varied puzzles that all fit credibly into the story and contribute positively to the fun. The story is simple but is picked up from time to time during the game. A solid room that’s worth playing if you haven’t already experienced something similar elsewhere.


Played: 04.Aug.2025 Team size: 2 Time taken: 60 Outcome: Failed :-(
Personal Rating:  4,1 of 10

This was the 17th room I have played. 

This room didn’t particularly shine in any area. It started with a brief and simple story introduction, which then carried on in a very linear fashion throughout the game.

There were quite a few padlocks, and some of the code-hunting turned out to be trickier than necessary – mostly because a few clues were much easier to grasp with at least basic knowledge of French. We had to call the friendly game master a few times to ask for translations. In hindsight, some of the things we spent time trying to understand weren’t even directly game-relevant – but of course, you don’t know that if you can’t read it.

Overall, the experience was okay. However, we found it a bit disappointing that we didn’t get a single second of extra time, even though we were just a step away from the final solution. The countdown hit zero, and the game master ended the session precisely to the second.
Five more minutes and we would have escaped.

Played: 4 Aug 2025 Team size: 2 Time taken: 62 min Outcome: Successful escape!
Personal Rating:  3,9 of 10

This was the 18th room I have played. 

This room, unfortunately, failed to create much atmosphere for us, and aside from one detail, we didn’t find it particularly visually appealing either. The puzzles were straightforward, but we had to deal with at least one clue that wasn’t translated into English, which made things unnecessarily difficult.

The storyline was rather basic – more of a "find these items to progress" setup. We had actually switched to this room spontaneously, after the game master told us that the one we originally picked would be very hard to play without French knowledge.

We made it through, but honestly, I never really felt comfortable or immersed at any point.

Played: 20 May 2025 Team size: 6 Time taken: 53 min Outcome: Successful escape!
Personal Rating:  5,6 of 10

This was the 3rd room  I have played. 

A visually well-designed room that takes you through the story of The Lord of the Rings in the span of one hour. The setting features some nice details, and the puzzles are all technically well executed and offer good variety.

If there was a game master present, we didn’t notice – maybe simply because we didn’t need any help.
All in all, it was definitely a fun experience!

Played: 1 Aug 2025 Team size: 2 Time taken: 58 min Outcome: Successful escape!
Personal Rating:  6 of 10

This was the 14th room I have played. 

An overall enjoyable room to play. In terms of immersion, there's still some room for improvement, but it’s by no means bad.
A built-in, improved hint system is available for those who need it, though the game master was also very attentive without interfering unnecessarily.

The puzzles were fun and made for a solid experience overall. Definitely a room you can include on your list without hesitation.

Played: 1 Aug 2025 Team size: 2 Time taken: 64 min Outcome: Successful escape!
family friendlyquite easy
Personal Rating:  5,4  of 10

This was the 13th room I have played. 

A brand-new room at Escape Rooms Trier featuring modern technology and fitting, well-designed visuals. The story is simple and straightforward, but it carries through the game nicely and includes a few fun puzzles along the way.

It’s definitely a room that families with children will find enjoyable. 

Played: 5 Aug 2025 Team size: 4 Time taken: 41 min Outcome: Successful escape!
overpricedvery easy
Personal Rating:  4,6 of 10

This was the 19th room I have played. 

This is a beginner-friendly and straightforward room that came across as more mystical than scary. In every aspect, it was around average—not bad in any way, but also without standing out positively.

We actually didn’t need the game master at all, and we barely heard from him—except once when he gave us an unsolicited hint over the walkie-talkie. Some people might not like that. There were also other groups playing at the same time (at least one more), and I had the feeling he was handling everything alone. After we escaped, he quickly said goodbye with, “You’ll manage, I have to run to the other group.”

Design-wise, the room was okay, though a bit worn in some places. However, everything worked properly. All in all, it’s a good room for beginners—my brother played his very first escape room today and he actually liked it.

One more thing: With €132 for teams of 2 or 3, I found it rather overpriced. They should really reconsider the price-to-value ratio. We've played better and more beautiful rooms for significantly less money.

Played: 2 Aug 2025 Team size: 2 Time taken: 59 min 32 sec Outcome: Successful escape!
cleverstory-drivengreat hosting
Personal Rating:  7,4 of 10

This was the 15th  room  I have played. 

This was the second room we played at Key Town, and I have to say – we truly love what they do there. Once again, you could clearly feel the attention to detail and how much they care about strong storytelling and its execution.

From arrival to the final moments, we were actively included in the experience, and the incredibly friendly game master had an eye on everything.
Not only did some of his comments make us smile, but a few puzzles did too – in the best possible way.

The room also featured some solid tech and a good dose of creativity in its puzzle design. It was never boring and consistently fun throughout.
More of this, please – we’ll definitely be back!

Played: 2 Aug 2025 Team size: 2 Outcome: Successful escape!
clevergreat hostingmagicalquite easy😨creepy
Personal Rating:  7,6  of 10. 

This was the 16th room  I have played. 

Huge compliments for this wonderful room that truly exceeded our expectations. We had no idea we’d end up having so much fun – and the fantastic game master brought more than one smile to our faces throughout the experience.

From the very moment we arrived, we were drawn straight into the story and stayed immersed until the end. The room is brilliantly executed, using simple yet very creative techniques that work surprisingly well.

None of the puzzles were particularly difficult, but there's absolutely no chance of boredom here. A big thumbs-up for the entertainment value and the clever design – we loved it! At times, it's hard to tell whether the setting is meant to be delightful or eerie – and that's part of the magic.

Played: 27 May 2025 Team size: 2 Time taken: 59 min 58 sec Outcome: Successful escape!
immersivequite easy

Personal Rating:  4,9  of 10. 

This was the fifth room I have played. 

The puzzles were fun, though somewhat lacking in variety. The story felt more like a side note – there was a short prerecorded intro, and that was it.
The game master did a solid job. It was clear that the room was designed to avoid excessive use of padlocks, and the result was a pleasantly technical setup without relying on high-tech elements. Everything worked as it should.

The real strength of this room was its atmosphere – it did a good job of drawing us into the underwater theme, and the overall vibe was immersive and well-executed.
We definitely had fun, and I am glad that we played it.

Played: 27 May 2025 Team size: 2 Time taken: 62 min Outcome: Successful escape!
family friendlyquite easy

Personal Rating:  4,6  of 10. 

This was the fourth room I have played. 

This room is well suited for families with children.The story is simple and not very innovative.  The room relies heavily on technology, which is sometimes quite entertaining, though it doesn’t always work exactly as you’d hope.
At one point, we solved a task after many attempts, without really knowing how we did it. Even the game master couldn't explain what had gone wrong or why it suddenly worked – but it turned into a funny moment.

All in all, the room was okay – nothing spectacular, but enjoyable. It’s a good choice for beginners and worth a try. 

Played: 15 Jun 2025 Team size: 4 Time taken: 89 min 59 sec Outcome: Successful escape!
immersivecreepyvery difficult👻scary

Personal Rating:  6,1  of 10. 

This was the 7th room I have played. 

90 minutes of genuine tension await you in this horror-themed room featuring live actors. The setting fits the theme very well, and we found it to be quite immersive. You never really knew what – or who – might be lurking around the corner, and a few clever effects added to the experience.

The puzzles were fairly challenging even without the fear factor, and we only made it out thanks to strong teamwork – barely finishing in time. According to the operator, not many teams succeed at this room, so whether you see that as motivation or a warning is up to you.

We thoroughly enjoyed the experience, and since the room isn’t very well-known yet, it’s definitely one to recommend. The game master was extremely friendly and did an excellent job without ever breaking the tension.
As of now, it’s the best escape room we've played in Saarlouis.

Played: 9 May 2025 Team size: 2 Time taken: 65 Outcome: Successful escape!
family friendlyquite easy

Personal Rating:  4,6  of 10. 

This was my very first escape room experience. A solid, straightforward room without major innovations, but well suited for families or beginners. The atmosphere is simple yet consistent – the pirate theme is clearly conveyed, even if the storyline is rather basic.

Some puzzles were nicely crafted, but overall more on the classic side. You’ll mainly encounter padlocks, with a few simpler technical elements here and there.
Not everything worked perfectly on the technical side, which occasionally slowed down the flow of the game.
The game master was friendly and not intrusive, checking in via loudspeaker from time to time to ask if we’d like a hint – which was helpful as it was our first room.

It's not a must-play, but worth a try. For more experienced teams, it will likely be too easy. We got a few minutes extra time and escaped just so. The final of the room was very easy.

Played: 7 Jun 2025 Team size: 2 Time taken: 67 min ( just in extra time) Outcome: Successful escape!
Personal Rating:  4,7  of 10. 

This was the sixth room  I have played. 

We got stuck for quite a long time on a single puzzle that just didn’t make sense to us – even after a hint from the game master. In the end, it turned out we had the correct code all along, but the input device hadn’t been properly reset.
We found that moment quite frustrating. Partly it was on us, but we also couldn’t have known what was wrong – and no one told us.

Aside from that, the room was fun and everything else worked well. Overall, we’d consider it a decent, solid room – a good average experience. The atmosphere of the room was decent, with a bit of variety throughout. Some of the puzzles were challenging, but never unfair or unsolvable. However, it wasn’t always clear what the next step should be, which caused some moments of confusion. 

It’s definitely a room you can play in good conscience and enjoy.

Played: 9 May 2025 Team size: 2 Outcome: Failed :-(
broken tech

Personal Rating:  3,5  of 10. 

This was the second room  I have played. 

The room wasn’t truly scary, but one section was dimly lit – never completely dark, though. The game master wasn't always easy to hear over the loudspeaker. Unfortunately, the technical issues significantly impacted our experience: One puzzle involved an unclear reset process. After several failed attempts and no visible feedback, we were eventually told how to reset it properly. Another didn’t function at all until we pointed it out several times. After waiting for minutes without being able to proceed, it eventually worked.

The atmosphere itself was quite fitting, and the room had a consistent design – but the technical flaws disrupted the flow. The structure of the room was mostly linear, and at one point we triggered something without any visual or audio feedback, which left us confused.

The room shows signs of age and seems to have seen better days. It still has some atmospheric charm, but overall it felt like a missed opportunity.

Played: 23 Jul 2025 Team size: 2 Time taken: 66 min 47 sec Outcome: Successful escape!
hi-techimmersive
Personal Rating:  7,7  of 10. 

This was the 8th room  I have played. 

This game really draws you in – with great atmosphere, interesting puzzles, and a delightfully crazy AI, it creates a fantastic steampunk-style submarine adventure. The setting is full of detail and clearly made with a lot of love.
Definitely one to put on your must-play list!

Played: 23 Jul 2025 Team size: 2 Time taken: 64 min 38 sec Outcome: Successful escape!
hi-tech
Personal Rating:  7,4 of 10

This was the 9th room I have played. 

A well-executed sci-fi room with solid technical elements and a storyline that carries clearly throughout the entire game, making the experience feel immersive.
The puzzles were enjoyable and nicely integrated into the narrative, which helped keep the gameplay cohesive and engaging.

We especially liked the ending, as the clock was once again ticking down and added a real sense of urgency in the final moments.
A well-crafted experience overall – definitely recommended!

Played: 25 Jul 2025 Team size: 2 Outcome: Successful escape!
beautifulimmersivestory-drivenquite easy😨creepy
Personal Rating:  8 of 10

This was the 10th room I have played. 

A fantastic room that impressed us on every level. It’s highly immersive, with a story that ties in perfectly with the setting, puzzles, and effects – everything works hand in hand to create a cohesive experience.

The scare factor was personally just right for me, though my wife barely managed to tolerate it – which speaks to the room’s intensity in a positive way. On top of that, the game master was absolutely outstanding, which made the experience even better.

It’s not a particularly difficult room, but it’s one of those games where you feel genuinely sad when it’s over. I can easy recommend this!

Played: 26 Jul 2025 Team size: 2 Outcome: Failed :-(
hi-techcleverstory-drivenquite difficult
Personal Rating:  8,9 of 10

This was the 11th  room  I have played. 

An absolutely top-tier room! The entire set felt not only large, but impressively varied and immersive throughout. The story is a central element of the game and you're constantly reminded of it in a meaningful way.

The puzzles were creative, engaging, and a real joy to solve. Playing as a team of two, we were definitely pushed – not just mentally, but physically as well. There are also elements that can be solved in parallel, which is perfect for larger groups, but for us both... well, let's just say time caught up with us.

I’ve never sweat as much in an escape room – and I usually don’t sweat at all.
Once again, the staff at "De Gouden Kooi" did a fantastic job.
Overall, this was truly a masterpiece – an experience that should absolutely not be missed!

Played: 26 Jul 2025 Team size: 2 Time taken: 69 min 15 sec Outcome: Successful escape!
originalimmersivestory-driven
Personal Rating:  8,7  of 10. 

This was the twelfth  room  I have played. 

A stunning set design and a highly immersive atmosphere, with a well-crafted storyline that carries through all the way to the end. The puzzles are clever, creative, and a real joy to solve. You genuinely want to uncover the secret behind the story – it pulls you in completely.

Also worth mentioning is the excellent clue system, which was helpful without ever breaking the immersion. From start to finish, we felt truly welcomed and well looked after by the incredibly friendly team. It’s definitely doable with two players, but I’d recommend playing it with a larger group if possible.

A must-play experience – though at this point, that probably goes without saying. :)