codehulk


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Played: 16 Feb 2025 Team size: 2 Time taken: 47m
originalimmersiveintensequite difficult😨creepy

Something unique. You start handcuffed to a chain on the wall, separated from your team mates, and have to break out of your cell, then the room.

Due to the restraints, the puzzles are more around what you can reach, and relying on communicating with your party to get out. It's really innovative, and a lot of fun.

Some reviews called this  "dangerous" and I couldn't disagree more. Nothing about this hurt, we were all given emergency keys for our cuffs, and the room, and the clip to the handcuffs can be taken off if you find it too much. Obviously using any of the safety measures made the game much easier, but it built a lot of confidence to just stay manacled and solve the puzzle, knowing you were in control the entire time.

Also, hi Hovis ❀️

Played: 27 Jan 2024 Team size: 4 Outcome: Successful escape!
beautifulhi-techimmersivequite difficult
Hut17 was a wonderful experience. The production values were exceptional throughout, with everything fitting the period nicely. Within the room the sound effects and atmosphere lent a fun sense of pressure.Technically the room was a great challenge for 4. A good variety of puzzles and mechanics, as well as a wonderful bit of custom electronics which blended seamlessly into the setting.