by Locked In Games Leeds (website)
2 Chapeltown Road, LS7 3AP
2-6 players
Languages: EN
60 minutes
Ralph the Llama — the most anticipated toy of the year is finally here! And guess what? Your local toy shop is the very first place to unveil it.
There’s just one small problem… it costs way too much. Maybe if you and your friends pool every last bit of your pocket money? Nope. Still not enough. That leaves only one option: steal it before Thistlewick puts it on display for the public!
Do you and your merry band of thieves have what it takes to break into Thistlewick’s Toy Shop and snag Ralph the Llama without getting caught?
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I very much agree with the earlier review that said this game is just ok. However, although that review was hardly glowing, I nonetheless got drawn in by the comment that suggested it might have some similarities with a well-known company based in Macclesfield. Regrettably, I can confirm it is nothing like it.
The game doesn’t really succeed in making you feel like you’re part of a heist, it’s more just puzzles in a room.
I accept we will fail rooms here and there playing as a pair, but it was a bit odd to be kind of told off for attempting it as a two (or something about not reading the small print) despite it being described as playable by two. Another frustration was being told we would only need to use things once (pretty common) when in fact it turned out there was a mechanism that was pretty central to the game that needed to be used on multiple occasions.
Great room with a fresh story and the kids loved it
Lots of puzzles to do and can be difficult to finish but we got there just in time
UPDATE RE: RATS ON TOUR REVIEW: Just to clarify my reference to the well-known company based in Macclesfield, I wasn’t comparing the puzzles or gameplay. I was referring specifically to the idea of reusing the same environment while presenting it in a different time period. This was also confirmed when speaking to the GMs, who explained that the intention is for each game to take place in the same room but during a different era.
To be absolutely clear, this game is nothing like the Macclesfield games in terms of its puzzles.
The Macclesfield company executes the reused-environment idea exceptionally well, making the same underlying space feel genuinely different between its games. Here, however, the set still looked much the same as it did in the creators’ previous games, The Hidden Book and The Nap Before Christmas, rather than feeling convincingly transformed.
I apologise if my original review wasn’t clear enough and caused any misconceptions.
ORIGINAL REVIEW: The game was just okay. Some elements were stronger than others, and a few puzzles flowed more naturally, but overall it lacked consistency. I have to say I’m starting to get a bit bored of being in the same environment, there are only so many times you can feign surprise when you already know exactly what’s going to unlock next. It felt as though the designers were trying to replicate the style of a well-known company based in Macclesfield, but without changing the set enough to offer anything truly impressive or original.
It also felt like some of the puzzles were borrowed or heavily inspired by games the creators have played elsewhere. All in all, it was just an okay experience.