by The Panic Room Dartford (website)
3 Copperfields Walk, Dartford DA1 2DE
2-6 players
Languages: EN
60 minutes
Walter Gilman has been accepted into Arkham University. However, coming from a poor background, he couldnβt afford decent lodgings closer to campus. Instead, he found the cheapest option available, which brings us to where we are today: a boarding house on the edge of Arkham with a peculiar history.
Rumours surround this house due to the legend of Keziah Mason. Accused of being a witch and performing ritual sacrifices, the town sought her out, but she vanished, never to be seen again.
Since moving in, Walter has been plagued by terrible nightmares, convinced that Keziah still haunts the house, her presence ever looming. He believes her remains are hidden somewhere in this room, needing to be set free.
Walter has now disappeared, leaving only a note behind. You must find Keziahβs skull, set her free, and save yourselves before the clock strikes midnight!
Overall rating
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