by Knockout Escape Rooms (website)
75 Milford Road, RG1 8LG
2-6 players
Languages: EN
60 minutes
For years, rumours have spread about a rogue AI — a creature of code and curiosity — calling itself The Locktopus.
Now it has invited you into its chamber of challenges. An hour to prove yourself. Seventy-four tests contained within eight puzzle strands. Solve four strands, and you may escape… but the more you conquer, the higher your score — and the deeper you dive into the Locktopus’s tangled mind.
This is not a normal game. This is a battle of wits against something built to outthink you.
Will you impress it? Or will you be forgotten like the others who failed?
Overall rating
based on ratings from 16 users
combined with 3 pro reviews
Your review
Player reviews
If you like complex puzzles and having loads to do, this one’s for you!
I was more lost than I usually am in a Deadlocked/Knockout room, but luckily Teen One is completely tuned in to the Deadlocked Brain and was in his element. I could almost see his brain fizzing. The tech was brilliant and, while baffling for me, both teens tuned in quickly and seemed to know what to do. I’d like to think we’d have figured it out too eventually. Maybe after a few hints.
Somehow we escaped and got on the leaderboard, then headed off for pizza where the teens tried to explain what happened.
This is a different and special kind of game that will probably divide opinion , but for some (like Teen One) it will go straight into the top 5. You could easily come back to and try to beat your score, or complete different puzzles.
A really fun collection style game with a little bit more structure than average. Beautiful setting, creative puzzles. It just needed multiple places to input codes, as it got a bit annoying being on each others toes / waiting to input.
This room is completely different from anything I’ve done before - I suspect it may become an award winner.
It’s an achievement room so you can increase your score by doing more puzzles but the escape element feels strong too and runs all the way to the end. I don’t always love achievement rooms because I like the feeling of doing everything but we loved this one it’s so different. The room itself is really interesting, the use of tech is really good. The puzzles are fun. Overall highly recommend this.
Very high tech, very busy, loads to do, not a single padlock in sight. The kind of room that you could potentially play more than once.
Really impressive.
Very different and HighTech Room. Points based room with infinite number of puzzles to complete, bit overwhelming at times but very clever room and some great puzzles! The host we had was great and the rooms creator. He was happy to chat and answer all our questions at the end
Oh my, where to even start?! This room is complete puzzle chaos, in the absolute best way! From the first second, it's all systems go, and you don't stop until that timer runs out! The theming was perfect, our GM (Thomas) was great, and it was such a fun room! We loved it, and we're so glad it was our #100 🙂
A different take on the escape room format with more puzzles than you can complete in the time - all in high tech format with plenty of hidden bonuses. A puzzle enthusiasts dream with a guaranteed action packed full hour but could frustrate completionists and overwhelm newbies!
WOW WOW WOW!
James and Charlie have absolutely outdone themselves with this monster of a room.
Definitely not your traditional escape room (as said by James himself) but one of the most amazing experiences I have ever had the privilege of completing- it was just totally out of this world.
No words can explain what you really experience and how evident the love, time and effort went into creating and making this room come to life.
As a team of 2 we scored
11202 completed 30 puzzles (which we were told and believe is very very good)
James is a wizard and beyond talented and what he does.
100/100. Perfect.
Amazing hi-tech room, very original. Loved the concept of earning points rather than trying to get out quicker. 8 and 11 year olds also loved it and could get involved
A very different concept of an escape game where although the main objective is to escape, its also a points scoring game. There is so much to do in this room, so once you've completed the main objective, you can use up as much or as little time ranking points on the vast array of mini games. The use of technology in the room is very clever and they have a whopping 70+ puzzles to solve, some hidden in plain sight, some a little more challenging. As a team of 3 we scored 10431 points and to date the highest score was 11000 something. So we were pleased with that. We solved 27 puzzles in total which may not sound like too many but the GM said that was really good for a team of three people.
I liked that our GM also showed us some of the other puzzles after our game had ended and a but more about how the interactive touch screen system worked.
A fabulous game which I reckon you could definitely play more than once as you'd likely end up solving different puzzles to a previous visit with so many on offer.
Excited to see a new game in Reading and one that guarantees you will be puzzle solving for the whole 60 minutes. I have played many games up North with a collection element, but it's so nice to have something a little closer to home as we wanted some less experienced friends to give it a try.
The centre piece is very clever and how it interacts with the whole room. It gradually unfurls and doesn't overwhelm from the offset. No padlocks! Just locating numbers to score points.
There is a main thread to solve to actually facilitate the escape, but even if you get there early, you are encouraged to stay to keep solving puzzles. However, It was very easy for us to get distracted in the mean time.
I would recommend being very observant.
My only quibble with the game is that the console allows you to switch between puzzles but somethings I felt I couldn't enter something when others were in the middle of their puzzle. Small thing.
Well worth a play.
Reviews by escape room review sites
This is not your typical escape room. It is very high-tech and revolves around a large central screen. It is however a game made by an enthusiast, for enthusiasts - it is a puzzle-fest!
Pitted as being a room with far more than is humanly possible to solve in the time you’ve been given, it’s very clear that this is an experience for people who care about nothing else than to just solve puzzles. There’s only one other game in history that captivated me so utterly from start to finish because of its pure dopamine-fueled solving – and that was Million Dollar date night at the Panic Rooms in Gravesend. However most of those were classic quick wins or off-the-shelf, so it wasn’t particularly innovative – a far cry from here.

