Society of Curiosities: Hunt for Captain Madok’s Treasure

By | June 4, 2020

by Society of Curiosities (website)

1-4 players

📫subscription game
120-300 mins
You receive new information that could lead to the discovery of the lost treasure of Captain Edus Madok. Study the artifacts, articles, and expert resources to track down the location of the treasure and dispatch your team to dig it up.
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Overall rating

Rated between 40 and 45 out of 5

based on ratings from 5 users
combined with 4 pro reviews

Your review

Player reviews

Anonymous rated this:Rated between 45 and 45 out of 5
Anonymous rated this:Rated between 50 and 50 out of 5
stairs expert rated this:Rated between 40 and 40 out of 5
Played: 07/08/2020 Team size: 3 Time taken: 2:30:00 Outcome: Successful escape!

Considering it arrives in only a regular-sized envelope, there's a lot of content crammed into this pirate-themed adventure. In addition to the selection of printed matter and an attractive physical component, the game also employs some excellent technical integration which provides seamless and engaging interactions with various virtual characters in the game. The use of SMS, email, and various websites enrich the paper components provided and elevate the game to much more of a story/experience, rather than a simple set of themed puzzles.

My main criticism would be somewhat of an over-use of piratical tropes (e.g. "The Pirate's Secret Code" or "X marks the spot"), which makes the solution to a handful of the puzzles somewhat predictable. But overall, these are minor niggles, and they are at least completely thematically appropriate!

Anonymous rated this:Rated between 40 and 40 out of 5
egnor expert rated this:Rated between 40 and 40 out of 5
Like other games by the maker, this is a really nicely put together low-key game with subtle tech behind the scenes that makes the interactions feel nicely "naturalistic".

Reviews by escape room review sites

We waited a long time to play Madok’s Lost Treasure (and just as long to review it), and boy was it worth the wait! We loved everything about it, and finishing it was bittersweet. We were happy to complete our journey, but sad that it had to end.
I am a huge proponent of game designers packing a little less into their games, but really getting what’s in there right. It felt like Society of Curiosities was coming from a similar school of thought. Madok’s Lost Treasure didn’t have a ton of components, but everything that we received in the mail looked and felt right. When we interacted with digital components, they looked and felt natural. This is rare. Usually there’s some junky afterthought prop or a website that can’t even pass as a parody of a website.

Read the full, detailed review at ⬊

Have you noticed the ERA team writes a lot of preamble in our reviews? “Why so? Doesn’t that take more time and effort?!” you ask. Yes… yes it does. We’ve always believed it’s important to provide as much information about our team, the company we’re interacting with, and anything else of particular interest leading up to the review itself… the better we get at sharing the context of a review, the better you (our amazing followers), can gain from the review itself

This opening adventure from Society of Curiosities is one of the most immersive and satisfying escape games I’ve played. A great deal of care has been taken to make sure that you feel like an adventurer every step of the way.

Playing through Madok’s Lost Treasure, you don’t feel like you’re just solving puzzles. You feel like you’re taking part in a huge discovery, and the interactions with your ‘team’ at the Society only strengthen this.

I finished the mission invigorated and hungry for more adventure!

This game was something new and exciting and is on my shortlist of favorites for the year; I can’t recommend it enough!

See also