A dangerous magical artifact has gone missing! It's up to you and your crack team of witches and warlocks to find it before it falls into the wrong hands. The location: an old magical academy, and the perfect cover to sneak in and find it is the annual school reunion!
Will you be able to retrieve the orb from an abandoned classroom before the party goers notice you're missing?
If you're discovered, it'll be more than just magic detention for you...
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Birthday Breakout
I came to Breakout Liverpool on my birthday for a whole day of escaping (I played
four rooms altogether).
Story
Sneak into a wizarding school reunion to retrieve a missing magical artefact before
youโre discovered. NB: The GO added that the recognition spell we cast wears
off after an hour- this makes sense, so Iโd stick that on the website, too.
Puzzles
A fairly challenging series of activities to complete. A lot of deducing had to
be done but finding some of the locks proved to be a puzzle within itself for
us! There was one task I can imagine a lot of people lose their heads over. The
odd โmagicalโ puzzle was thrown in, but, based on the roomโs premise, there
should have been more of this type.
Mise-en-scene
The quaint, old-fashioned classroom complete with wooden desks, big bookshelves
and a blackboard was a highlight. Itโs a shame that it peaked here; without
revealing anything, more could be done design-wise with what follows.
Final
Comments
We broke out with just under fifteen minutes to spare, so donโt take a large
team for this one. It was indeed a good room, thereโs potential to really make
this one standout.
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