9-15 Helmsley Place, E8 3SB
3-6 players
Languages: EN
60 minutes
closed
A rogue goddess, once imprisoned, has broken free of The Celestial Chain. Gather what you need to bind her, once again: or risk the end of the world as we know it.
- Gather the artefacts you need from across time to imprison an ancient force.
- A brand new format, never seen before in a live game experience
- A clear scoring system that reflects your team achievements
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Overall rating
based on ratings from 18 users
combined with 9 pro reviews
Your review
Player reviews
taleviooo rated this:
Played: 4 Dec 2016 Team size: 5 Outcome: Successful escape!
beautifuloriginalimmersivevery difficult
dave470003 rated this:
Team size: 3 Outcome: Successful escape!
cleverimmersiveepicvery difficult😨creepy
StaceyF expert rated this:
Played: 25/04/2018 Outcome: Successful escape!
beautifulhi-techgreat hosting
Esme Moore experienced rated this:
amywoof rated this:
Team size: 5 Outcome: Successful escape!
Anonymous expert rated this:
Team size: 2 Outcome: Successful escape!
hi-techoriginalgreat hosting
Best hosting we had experienced, if a little OTT (but this is not a criticism, it really worked). Such a unique and fresh take on an escape room.
Philip & Gemma rated this:
Played: 22 Jul 2017 Team size: 4 Outcome: Successful escape!
hi-techimmersivetime pressurequite difficult
evan experienced rated this:
Played: 11 Oct 2017 Team size: 3
beautifulhi-techimmersivequite difficult
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Reviews by escape room review sites
Celestial Chain has spectacular production values. Let's be quite clear about that: the effects, stage craft and technology on display here are in a completely different league to most rooms, even more so than Time Run's original room. Despite that, to my surprise I found I enjoyed it less than many much less ambitious rooms.
The game is immersive from the first, with your team greeted by a host who stays in role so thoroughly we found ourselves matching his Victorian speech patterns when reply...
The long awaited sequel to Lance of Longinus. Celestial Chain does exactly what I'd expect and push the boundaries of escape rooms. As far as I'm concerned the two Time run games are the best in London and whether you rate this experience of Lance of Longinus more highly will probably depend on how much you accept the new format.
After doing their Lance of Longinus room, we couldn't wait to go back and try out their other room.
So, Time Run’s new room. Going in I figured this would be a tough review – last time around The Lance of Longinus just blew us away with its sheer visual impact: we had no idea escape rooms could look like movie sets. This time around, we’re expecting nothing less.
After hearing a ton of very positive feedback about both of the Time Run Games in London, we were shocked to hear that the company will probably have to close its doors by the end of 2017. Naturally, we organised a trip to London to see what all the hype was about. Let’s get the […]
If escape room design had a school, homework questions would probably be things like “how can you make an adequate sequel to Lance of Longinus”, “what can you do to make the entire length of an escape game as close to a tense finish as the last 5/10 minutes of an hour-long game”, and “is Babbage really a garrulous chrome sphere or is he just chatty”. The answer to each of the above is found in the Celestial Chain. Frenetic, flawless, and fun in a way that pushed the boundaries of live action games.