Sent on a rescue mission, you are submerged deep into unknown territory. No one has heard from the team in days. You find a vessel floating desolately in the ocean. You enter the unknown to find the surroundings eerily calm. You canβt find a single member of the team, not a person, not even a body. You begin to ask yourself;
What happened here?
Where is the team?
Suddenly, the doors air lock behind you, trapping you in deep water with only 50 minutes left in the oxygen reserve tank.
As lights flash and sirens soar, the intensity of your new surroundings become clear. You must work quickly to power up and communicate your emergency to the surface before your time runs out.
This room can either be played as a single team (3 β 8 players) or two teams can play against each other (6 β 18 players / 9 max per room).
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Played: 16 Mar 2022Team size: 5Time taken: N/AOutcome: Successful escape!
hi-techcleverquite easy
The better room we played at The Great Escape Game. Some complex puzzles in separation which were enjoyable at the time but weren't explained properly to us after the game to explain how it worked. The theme and overall set were really immersive, but it was slightly boring still, especially when other players were working on a puzzle and we just had to wait until it was completed.
Anonymous rated this:
Team size: 4Time taken: 59 minutesOutcome: Successful escape!
plain
Not for me. Took far too long and the story was a bit blah. Simple and we were bored by the end of it
Tried this room twice now, and as someone else has perfectly summed up, you get a third of an escape room each. If you are not communicating effectively, you will not get out. One puzzle in particular was quite hard to see, and held us up for longer than it should have.
Have played this one twice - once in 2018 and then again after it was altered and redone. Honestly preferred it prior to it's remake - the puzzles were better (if more difficult).
If youβre looking for a room that does something a bit different then this is the one, it forces you to rely on communication between each other and without it you will go down with the ship.