by The Panic Room Harlow (website)
1-5 Harvey Centre Approach, CM20 1HF
2-8 players
Languages: EN
60 minutes
Overall rating
based on ratings from 15 users
combined with 5 pro reviews
Your review
Player reviews
Unfortunately for us we spent 20 minutes trying to solve a puzzle that we found out afterwards was broken! GM just left us to it without a get around and we sadly just stood there watching the timer just tick down! Such a shame as started with some promise!
Relatively straight forward game but came close to breaking one of my cardinal safety rules around hot liquids.
It's a bit battered, but it's good fun and there was a few unexpected bits.
Story - you're in a old mansion finding a dead body also you need find out the conspiracy theories secret and reveal it to public in 60 mins before the police show up
Theming - it's set in a old mansion so it look quite bland and empty which was a massive disappointment. There Weren't that many prop and theming so we can't just look around and appreciate the theming but we couldn't which suck. There is some good theming but very lacking
Puzzle - this room is not easy (especially we done 5 rooms in 1 day! So we was tired) as you have so much to do and it gets harder as you progress further which was the last puzzle that was the hardest (even harder with a team of 2) some unique but some extremely stressful puzzle (last puzzle) quite alot of padlock (I loved it).
Clue system - via TV
Positive - some unique puzzle, the story was interesting and the intensity at the end was great.
Negative - theming wasnt great, some puzzle were stressful, one padlock was so sensitive, I cant remember if there was music and I hate the last puzzle.
Overall experience - out of the 5 rooms I done in 1 day this was my least favourite as it was too stressful and lacking of theming. I will still recommend it anyone who wants a challenge bring at least 4 players.
Reviews by escape room review sites
The Panic Room's eponymous first game is set in the apartment of a conspiracy theorist, whose disappearance illustrates that just because you're paranoid doesn't mean they're not out to get you.
It's a relatively low-key modern setting, probably the least immediately impressive of the Panic Room games. However, I warmed to the game more and more as we played it, as we encountered one original puzzle after another. There were plenty of ideas that I've seen in other games, but which are implement...