The night is almost over and the stormy seas are calming after the battle between you and your rival pirates. You and your crew have have successfully defeated them and now there is just one thing left to do – climb aboard the famous ship known as “The Dark Soul” and find the only piece of treasure every pirate wants, ‘The Black Diamond’. Whoever is in possession of this rare, infamous diamond will have more wealth and power than they could ever imagine! But a problem lies in your way. Throughout the battle the ship became damaged and is sinking fast. You now have just one hour to find the diamond and get back to your ship before the ocean claims you and what will be known as its wealthiest shipwreck. Will you become the most powerful pirate known to man, or will you be spending eternity down in Davy Jones locker?
Sometimes it's easier to give honest feedback anonymously. This review will be displayed with no connection to your user account (although site admins will still be able to see who posted it).
What did you think of the game?
If you type something in the 'Text to display' box, that will be displayed instead of any star rating. If you also set a star rating, the star rating won't be shown anywhere but will still be used when calculating the game's overall score on Escape The Review.
Teammates
You can tag your teammates, whether or not they have an EtR account
Add details of your play-through, if you wish. These aren't displayed as part of the link.
Date played:Team size:Time taken:Outcome:
What stood out?
Click/tap to select up to three tags
Click/tap to select up to three tags. These aren't displayed as part of the link, but will be taken into account internally.
Max three tags please!
Write a review?
Teaser text
Help other enthusiasts with more detailed thoughts on the game (no spoilers please!)
This can be the first paragraph of your review, or a short summary, or left blank, as you prefer. Anything longer than a couple of lines may get truncated.
A great example of a pirate game, the puzzles are very well themed and logical, the room is well decorated to look like a pirate ship and there's a nice narrative and mission. A great fun room.
Gotta love a Pirate room, there are some good ideas on point even if it seemed a bit light on overall puzzling, theming is mostly good but there is definite room for enhancement which help level up this overall game.
The themeing and design here are great with so much achieved in a relatively small space. You are immersed in your exploring of a pirate ship with plenty of fun, engaging puzzles covering all types from logic to physical and teamwork. Games that make you work as a team are always enjoyable and this game has accomplished that. Another solid ending to leave satisfied
This game is themed perfectly! As soon as you step inside, you get the sense that you are on a pirate ship in the middle of a storm. They have put so much effort into the decor of this room.
This game starts very small and we were worried it wouldnt last long, but they have cleverly designed this game to unravel its secrets slowly. The props used for the puzzles work well and are well within theme. Unfortunately, there were a few puzzles that didnt work properly and we had to be given a big clue by the games master. The final element also didnt work on our first go, meaning it sort of just...ended.
Other than that, this room is fantastic and I recommend for both beginners and experienced escapers!
I’d been meaning to return to Escape Kent and play their pirate game for something like four years, during which time it’s gone from their exciting new game to one of the more venerable ones at the venue. There was a certain amount of buzz about it at the time, and I was pleased to find that it was still very much worth a visit.
You are (arrrr?) sneaking onto a ship in search of one Black Diamond, as explained by your pirate captain via video intro. Pirate games are often well decorated, and th...
A game we thoroughly enjoyed. There's a great set, a fun intro, a great variety of puzzles, a couple of nice surprises, a good sense of exploration and an impressive finale. Throughout our time in the room, it rarely put a foot wrong.
One of the biggest escape room cliches is “start small, expand”. You’ll often start a game in a small space before doing something to discover the existence of a second room that opens up the game. It’s a cliche both because it works well in offering new players a sense of discovery, and because most properties are generally divided into rooms for you already, so it’s easier to do. Not so Pirates of the Stormy Seas. On entering you can see and access the entire game area. And while other games have done this before, perhaps even with larger or more densely populated rooms, the way this game does it… well, let’s just say it’s on another level.