HMS Belfast, The Queen's Walk, SE1 2JH
You’ve hit a mine. This is not a drill. You’re plunged into darkness. Do you have what it takes to save HMS Belfast?show full description
based on 2 pro reviews
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Reviews by escape room review sites
One sign of escape rooms being increasingly mainstream is the way they’re appearing as add-ons to other, more traditional tourist attractions. The latest example of that is Damage Control, a 30 minute pop-up escape room hosted on the HMS Belfast, the mid 20th Century warship now permanently moored on the Thames as a museum.
Finding the game meeting point is the first challenge, since it’s all the way over at the far end of the ship. Having found it, your gamemaster leads you off into a section ...
It was always going to be tough to create a compelling experience given that it had to be targeted at families and was only thirty minutes long. For me., while it was was still fun, it lost some of the magic of escape rooms and didn't show off Clockwork Dog's talents.