Escape Reality Manchester: Asylum

By | March 20, 2019

by Escape Reality Manchester (website)

The Printworks, Withy Grove, M4 2BS

Manchester

2-6 players

60 minutes

Rolling Hills Asylum became a derelict building after closing its doors 50 years ago. Rumour has it spirits were left behind and continue to roam the halls. You have broken into the derelict asylum to see if the rumours are in fact true. After feeling uneasy once inside you attempt to leave but you have lost your way. Can you escape from the asylum before the spirits that remain here capture you!
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Overall rating

Rated between 25 and 35 out of 5

based on ratings from 2 users
combined with 1 pro review

Player reviews

Scotus0 experienced says:

Asylum Adventure

My Uni Fam had come to visit, and so it was time for another escape together.

Story

Having sneaked into a closed-down asylum and gotten lost while searching for any spirits floating about…get back out before they capture you. If you want to experience being the star of a horror film centred around stereotypically dumb teenage protagonists, I guess this is your chance.

Puzzles

None really stood out to me. They were your standard selection, and mostly observational.

Mise-en-scène

Only the final section lived up to the room’s title, providing the padded cell surroundings you’d expect to see throughout. Although the rest was still equally immersive, it was simply mild, non-specific horror.

Final Comments

I accidentally terrified one of my friends during the final puzzle, which really made us laugh. If you’re after a frightening challenge, there are scarier ones out there. That being said, it was a solid four-star room that we all enjoyed beating.

Rated between 35 and 35 out of 5
Arjay Henshall experienced says:

As far as theming goes, the last half of the experience was themed very well with some very creepy elements, the first part however was a let down and if you didn't know the theme, it would be tough to decipher what it is. 

Escape reality mark this is a 4 star difficulty rating, however i would say that the puzzles are far and few between, without much challenge to them. 

As a team of 4, we found some of players sat around not doing anything because there wasn't anything they could be getting on with. reccomend paling this room as either a 2 or a 3 to get the  most out of it 

Rated between 35 and 35 out of 5

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