Room-in-a-box, Mar 2017
See the Escape Room The Game: Prison Break review for general comments about the Escape Room The Game bundle – this scenario is only available as part of the set.
Nuclear Countdown is a bomb defusal story, with the trail of clues explained away as hints left by the dastardly bomber. It takes a truly twisted mind to write something like: “I never expected you to get this far! But since you have, here’s another clue you’ll never be able to solve!”. I paraphrase, of course.
I hated the first section of this game. It’s so almost a good puzzle, with a set of clues designed to look like found items… but not only does it suffer from multiple painful ambiguities, there’s a nasty complication for which the most charitable interpretation is that it was caused by an error made while localising the content to a UK audience. There’s a separate major drawback for UK players in this game, which I’ll have to pass over so as to avoid spoilers but which put a significant hole in what would otherwise have been a highlight of the game.
If you’re willing to put up with all those problems, your patience is rewarded by a complex, challenging and very fair puzzle. Doing this under time pressure was a highlight of the series – or would have been had we not been left with bare seconds after spending far too long messing around with the first section.
Want another opinion? This room has also been reviewed by the following fine blogs: