A disclaimer: I have never built or run an escape room, and the advice and opinions in these articles is entirely based on my personal opinions and subjective preferences. I do believe the ideas here reflect many owners’ and enthusiasts’ experience of what does and does not work in an escape room, but naturally your mileage may vary!
When was the last time you heard an enthusiast say, that game needs more things to search for? (read)
And no, they’re not ‘spend more money, hire good GMs and design better puzzles’. (read)
Why chucking a UV torch into your escape room may go badly, and how to do it better. (read)