Category Archives: UK

Exit Plan: Svengali’s Lair

Edinburgh, Apr 2017

Rated between 4 and 4.5 out of 5
Svengali’s Lair has a great start, a memorable finish, and plenty of nice touches in between. The theme is a little more tongue-in-cheek than their other two games, with a vaudevillian bad guy taunting the players over the audio system as they attemp… (more)

Exit Plan: Framed!

Edinburgh, Apr 2017

Rated 4 out of 5
A killer is loose, and the players have an hour to identify them and clear their names, searching for evidence inside the victim’s house.
Like Exit Plan’s other rooms, there’s a bit of a sense of the puzzles having been combined ad-hoc, with no part… (more)

Exit Plan: The Tesla Cube

Edinburgh, Apr 2017

Rated 3.5 out of 5
This game is a contender for a record for sheer things to do in a room. Insofar as the satisfaction of playing an escape game comes from successfully solving puzzles, this one provides a continual stream of small victories.
The titular Tesla Cube is… (more)

Adventox: Mission X

London, Apr 2017

Rated between 2.5 and 3 out of 5
This game was originally listed as ‘Terror Alert in London’, and the operators made the sensible decision to rename it when real-world events made the original name appear in questionable taste. In either guise it’s a variant on the common bomb defus… (more)

Adventox: Alcatraz: No Way Out

London, Apr 2017

Rated between 2.5 and 3.5 out of 5
It really lifts a game when the physical location has been decorated with care and skill. When the designers have put in the work to include clever, creative ideas that not only go beyond just ‘solve a puzzle to get the code for a padlock’ but also s… (more)

Escape London: Escape Casino

London, Apr 2017

Rated 3.5 out of 5
Casino is in many ways a fairly traditional escape game, but with the twist that you may have the option of escaping without solving everything in the room. Players may therefore find that they’ve opened the final door, but choose to delay their exit… (more)

Ex(c)iting Game: Project: The Diamond

Oxford, Mar 2017

Rated between 3 and 3.5 out of 5
Ex(c)iting Games’ second room is refreshingly well-lit, a relief after Warehouse. It also has a novel twist: in the briefing we were warned that a security guard might sometimes look into the room, so when we heard footsteps we had ten seconds to hid… (more)