Trapped in a Submarine with only one way out! Make your way through to the other side of the Submarine to the emergency exit. Oh, and by the way, there's only 60 minutes worth of oxygen left!
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Player reviews
Anonymous expert rated this:
Outcome: Successful escape!
poor hostingunoriginaldull
The game is in a shipping container, which does not do the game any harm. But the game is simply slow, you need to be told where to look for things as there's little signposting. There's a complete lack of atmosphere, and is just woefully bad.
Beautiful room that was very immersive. However there wasnβt really a story. There was some clever and thematic puzzles that we really enjoyed however there was some technical difficulties and some unclear solutions. With that all being said it was a fun and immersive experience and would definitely go back again. The 47% off offer made this room incredible value for money. Hosts were polite and great.
This room has been built with amazing attention to detail - it really feels like a submarine! There are only a few locks with most puzzles being satisfyingly physical and wholly appropriate to the theme of the room. It's definitely gone into my top few rooms out of 70+ played. Several really good 'a-ha' moments and some puzzles that we hadn't seen before that were really clever! One particular puzzle had us scratching our heads for a while but was very satisfying when we figured it out. Proper clear ending to the room.Hosting was excellent, thank you to Fenton for being a superb GM! Not over clued and prompt when we asked for a hint. After being disappointed by the Escape Lincoln rooms in the same location we only booked one room at Urban Putters to see what the quality was like. This room was streets ahead of Escape Lincoln, we can't wait to go back and play the other two new rooms now!Enthusiasts and beginners, put Urban Putters on your radar!
Reviews by escape room review sites
This room would make an excellent part of any night out or date night. We really enjoyed the aesthetics of the ship, and the experience felt like a great place to explore and spend time in. Again, the decor really was the highlight. The only minor thing we wouldβve liked to have seen, which did detract from the experience, would be some kind of soundscape. Whether music, or simply βstrange submarine soundsβ in the background, it would have gone a long way to help immerse us in the game.