by Escape Rooms Cheltenham (website)
52 Winchcombe St, Cheltenham GL52 2ND
2-6 players
Languages: EN
60 minutes
Cheltenham, 1969. A message, believed to come from one of the most prolific organised crime gangs in the city has been intercepted by GCHQ. Your analyst team has been tasked with deciphering the message and discovering its origin by collecting evidence and connecting data.
A permanent escape room inspired by Cheltenham's most famous (secret) resident!
Overall rating
based on ratings from 7 users
Your review
Player reviews
If you dont like de-coding EVERYTHING you come across (like me) this isn't for you.
I appreciate where some enjoy this one but it wasn't for one of our team members. The other enjoyed it.
A few things were a "bit of a stretch" puzzle wise with little to no signposting or pushing to where you may need to go next, which broke flow and enjoyment quite a lot.
I woudn't say this one is good for teams early in their escaping experience.
This may feel like a plain room at first glance, but don’t be fooled. There’s a lot to do. The natural layout of the room, and its stairs area, can feel a little claustrophobic for some players (and it may be difficult to navigate depending on your agility). It was a puzzle-driven experience which can be great fun. Some props were a little damaged, or had been disturbed by the previous team, se we spent unnecessarily long trying to solve something that should have been easy… so it was a little frustrating (the clue on how to operate the device didn’t work given that the device itself could not work 🤷🏻♀️)
Played on "Hard Mode" - fun theming which connects to the local area!
Lots of classic escape room elements combined into a solid GCHQ style game (not set in WW2 for a change!). There was some nice use of tech and I enjoyed how everything came together at the end. Likely to be nothing new for experienced players but a fun play nonetheless.