Riddle Rooms: Spy Room

By | March 20, 2019

by Riddle Rooms (website)

35 Bath Street, G2 1HW

Glasgow

3-10 players

Languages: EN

60 minutes

You are our top agents but we have a difficult task for you, we need you to investigate one of our own agents. You won’t have long to investigate!
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Overall rating

Rated between 1 and 3 out of 5

based on ratings from 3 users

Your review

Player reviews

escape-room-fangirl rated this:Rated between 5 and 5 out of 5
Played: 11 Aug 2022 Team size: 6 Time taken: 52 Outcome: Successful escape!
beautifuloriginalimmersive

This game is one of the best ones we've played in Glasgow so far! Ticks all the boxes for cool atmosphere, good puzzles, logical game flow, interesting storyline and attentive game moderation. 

The theme is sneaking into the office of a fellow spy, to find evidence on suspicions that the agency has (not sure how much I'm supposed to give away here). The office setting may not be as alluring for some, when there are games that are set in a western saloon or hospital, but we found the space to be extremely well decorated, we kept wishing it was our office and joking that we would just not escape and work from there the next day haha! Think industrial vibe, brick wall effect, cool industrial style furniture set, those fancy lightbulbs, you get the picture (if not, there are some photos on their website :D). 

The tech involved puzzles were very cool, original, loved that there was a well thought-through storyline that immersed us - we felt properly invested in finding out what was  happening and why. The puzzles were fun, a good mix of searching, tech, opening locks, thinking hard, working together, etc. 

Due to the non-violent theme and the nature of the puzzles, we concluded that the website description of it being good for families with kids is accurate - some of our team members (group of girlfriends) were considering bringing back their hubby and kids to play.

5/5, Recommended!

It_came_from_the_desert expert rated this:Rated between 1 and 1 out of 5
Outcome: Successful escape!
illogical

I've heard on forums the term "logic leap" before, but never experienced it. We experienced this multiple times in this game. There wasn't a satisfying puzzle in the game, furniture/dressings from a charity shop.
When you leave saying (and I quote from our group) "if you gave me Β£500 I could create a better, and more interesting game, with puzzles that are a joy", this really sums up this game.

🦑cipherdelic virtuoso rated this:Rated between 3 and 3 out of 5

See also

Other versions of this game:(Different copies of the same game sometimes have significant differences.)