Bristol, Nov 2016
Hell in a Cell is a room for a large team, and makes heavy use of darkness and atmospherics. The puzzles would be mostly pretty easy in a brightly lit room… but they’re mostly pretty easy anyway, because the staff push you hard in the right direction, giving corrections and guidance the instant you seem in danger of confusion.
As a themed experience, it’s well executed and the ending is great. But if you’re here for the puzzles, you’re going to be frustrated. I suppose a horror-themed room shouldn’t be comfortable, but I came out with a thumping headache and, like an escaped victim, was just grateful it was over.
Potentially good room with good staff ruined by filling it with too much smoke and identical locks.