Nakatomi Plaza was certainly a story driven room which is something I always appreciate. Your game starts straight away and you are highly encouraged to play along with the crazy situations you’ll find yourself in. The host tried his best to ensure we had a great time despite the game not being designed for English players. While I won’t ever rate a foreign room down for not being in English (we’re the people who aren’t learning the language!) I do think it’s important to note that this was a game that definitely felt like it had a language barrier.
While I enjoyed the theme of the room the puzzles themselves really didn’t click with us. The flow felt quite unclear and, while the GM was trying his best to clue, the language barrier ended up meaning we were put in the wrong direction a couple of times.
That being said I absolutely love actors and a bit of improv and this room certainly did that very well, we laughed our way through lots of it!