by Houdini's Escape Room Experience Warrington (website)
10-15 Chetham Ct, Warrington WA2 8RF
2-8 players
Languages: EN
60 minutes
The head of your family, Jack, has just been found in the heart of your hidden safehouse—silent forever, gone under mysterious circumstances. No signs of forced entry. No witnesses. No noise. Just a single playing card tucked in his coat pocket.
Word has already reached the Chief Constable. Scotland Yard has been dispatched. You have just 60 minutes to uncover the truth—who was behind it all and why, what they’re planning next—before the Yard storms in and tries to tarnish your family name.
Test your wits against our team of Scotland Yard’s sharpest detectives—solve the mystery, protect the family, and see if you can evade capture before time runs out. Trust no one. The clock is ticking!
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estimated score
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Player reviews
I have no words for this one.
GM spent more time in the room than out
We managed to complete 1 puzzle before it all fell apart
We didnt get the final puzzle pieces correctly due to a poor reset and someone adding bits that weren't needed, so we had to guess
Overriding puzzles everywhere just because...
We were hinted by the dreaded "walkie talkie" that was just such a bad noise the clues needed clues.
There was broken, damaged props (possibly clues, who knows) everywhere, noise that was just noise. (probably a clue. again who knows?)
A full disaster - we dont know if we escaped - neither did the GM. We have contacted management for full refunds as this game is a disgrace to Escape Rooms.
AVOID AT ALL COSTS!
I’m not normally one to leave poor reviews but this room needs to be avoided at all costs. Hands down the worst escape room I have ever played in over 400 rooms.
Entirely illogical, broken tech. The GM was in and out of the room for the majority of the game. We solved one puzzle in the entire game the rest were either broken or overridden by our GM. Crucial parts to puzzles were missing from the game and Props were so worn they were unusable. Audio puzzles that were so muffled you couldn’t work them out. The clues that were given over a walkie talkie were so poor they needed clues themselves! GM came in to open a lock for us and we asked how we would have solved it he shrugged and said “you just do”. Should have left at that point as that was puzzle 2 and things only got worse from there. Avoid and save your money.