by Locked In A Room Southampton (website)
Unit 11c, Lower Level, West Quay Shopping Centre, SO15 1QE
3-5 players
Languages: EN
60 minutes
Locked In A Room are proud to present, in partnership with Aardman; Wallace & Gromit: A Grand Way Out!
With little over an hour until the village science fete and eager to show off his new invention, Wallace has forgotten the code to his workshop! With the help of Gromit, don the Memory-O-Matic helmet and take a trip down memory lane to help him remember it, before itβs too late!
Overall rating

based on ratings from 6 users
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Player reviews

Keys! Weβll go somewhere where thereβs keys!
As a huge Wallace and Gromit fan, I made a stop-off in MK to play this one before heading on to London!
Story
Help Wallace remember the code to his workshop using the Memory-O-Matic helmet before the village science fete begins.
Puzzles
Mostly fun and good at incorporating aspects of the films. However, Iβve played +100 rooms yet have never experienced a more nonsensical puzzle than one of the initial ones in here. Despite us all being stumped, no clue came. Thankfully, though, my friend cracked it on a complete whim.
Mise en scene
Several detailed and immersive W&G environments containing plenty of pleasing references- cracking!
Final Comments
Our escape took around 50 minutes. A group of 5 was a good-sized team for this one.


The room looked good and some nice moments for fans of the films but let down by a couple of the puzzles that didn't quite work for us.



This room has its own cute themed waiting area complete with a bonus puzzle to do while you are waiting. The room itself looks very nice indeed with lots of references that W&G fans will like. A fun experience for sure. Just a couple of odd moments with the puzzles that stop it from being really really good.