by EO Escape Rooms (website)
Unit 1, Drury Drive, CO10 1WH
4-6 players
Languages: EN
Overall rating
based on ratings from 12 users
combined with 1 pro review
Your review
Player reviews
Despite how it sounds, this isn't really an Easter room, but the theme and the context are very original and the sense of humour is evident throughout the room!
The space has been re-used really well and the separate start was done so that neither of us ever felt like a spare part.
Having a second objective after we completed the main objective was good fun and added an extra layer to an already great room.
Thoroughly recommended!
Donβt miss! Fantastic hosting by Cody.
Donβt decide not to book because itβs an Easter game, it was so much fun. A team of two as always adds a bit of challenge but is doable. EO rooms are always so so good.
Such a fun and silly game! Loads of egg-cellent puns throughout and so many unique puzzles and ideas that were egg-ceptionally clever! We enjoyed the fact that there was a main goal and a very clear secondary objective as well. Whilst I didn't fully get parts of the story, it really didn't matter, it really didn't matter as the flow of solving was so good and the puzzles were great as always. This is probably my second favourite game at EO (Karma holds the top spot).
To put it in a (nut)shell, this is an absolutely cracking game that takes eggs-ellent puzzle design, a whole clutch of truly eggs-eptional egg-based puns and a very cute little bunny rabbit, mixes them together into one delicious omelette of puzzle-solving fun and delivers that mad scramble of delight that one only gets from a proper padlocky puzzle-fest (and yes, every single egg pun is entirely intentional).
This is not an Easter-themed game, although it absolutely could be played as one if that's what you fancy; this is an adorable, frantic fever-dream that has been created with an immense amount of care by Kelly and the team at EO and that we simply didn't want to end.
The split-start is a super way to begin and - although it doesn't have much to do with eggs, bunnies or a delightful spring garden - it really doesn't matter. The puzzles are plentiful and, as with the best split-starts, communication is key. Once into the garden, our main quest was to rescue Edgar the bunny but our side quest had us cracking open a plethora of padlocks to collect a clutch of eggs.
Fancy tech and movie-standard sets are great and all but we're the type of enthusiasts who want to be faced with a giant wall of padlocks. Chatting to Kelly - one of the owners - after the game, it became very clear that we share that preference: that sweet *clunk* of a padlock as you get the right code... the cheeky thrill of a cipher and letter lock combination... the delight when the directional padlock opens first time and there's no double-clicking for you as you sail on through to the next puzzle... That, for us, makes an enjoyable escape room. If we find ourselves actively stopping each other in a room to remark on just how much fun we're having then we know we're onto a winner.
Ratings and reviews are so subjective but if it's fun you're after, them embrace the madness and go and rescue poor Edgar!
Don't let the Easter theming put you off, there's a lot to like here. It does feature a split start and communication is very much the key (you start in the same space as Captive). The puzzles are a combination and show very much EO's flair for puzzle design. Sign posting is very good and it's only rarely we were seemingly stuck before spotting something we had missed. As with EO's other games there is also a bonus element so once you've rescued Edgar you can then complete a series of bonus puzzles before finishing the game. Our hosts were Kelly and Kodi and were fantastic throughout. EO really has become one of my favourite venues for both their game design and approach to games. It might not be as clever as the rest of the games here but it's still very much worth your time.
A fun room with a split start, with some clever and unique collaboration puzzles between the two starting rooms. The main area of the room is really fun, well themed and again with lots of fun puzzles and a heist style 'puzzle' dump at the end gave a really fun tense suspenseful ending.