You are Space Engineers sent from Moon Base to the Flagship Discovery to answer a distress call sent out when power to the ship was lost during a voyage. The ship passed through what appeared to be a meteor storm before soon after losing all contact with base control. The only information we have is that the ship holds priceless fuel rods which are vital for future missions. Flagship Discovery is rapidly breaking down and you need to collect as many fuel rods as you can while limited oxygen is left on the ship.
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Played: 21 Jun 2024Team size: 2Time taken: 01:00:00
original
Fun collection game set across two areas in a small spaceship (felt more like an escape pod than a starcruiser).
Although only a physically small space, this room would actually benefit a larger team in some ways, since every puzzle is independent and can be solved in parallel - there's no linear progression or meta puzzle - it's a successive stream of "find a puzzle, solve the puzzle, get the fuel rod, move onto the next", with no dependency or connections between them. Our team of two collected 29 fuel rods (out of, I think, 42 available?) in the hour allotted - and that was pretty much working non-stop.
Puzzles encompassed the usual variety of observation/dexterity/deduction, etc. and were all fun to solve. There were no individual "Wow!" moments that really got the heart racing, but it was more a constant trickle of dopamine as each new puzzle fell every few minutes. A team of 4 or 5 would probably get all the fuel rods pretty easily, since they'd simple have double the work rate, and there's no opportunity for bottlenecks.
No tech issues experienced, and we didn't receive any hints, so can't really comment on that, but our GM was friendly enough in the introduction, so no complaints!
A collection room in two halves, theres alot to do in each section so enthusiasts can divide and conquer for the whole game. A great hour of puzzling. Love the clue system too... so cute!
Played: 3 Feb 2024Team size: 5Time taken: ~58:00Outcome: Successful escape!
immersive
Galactic Puzzling
π
I bagged a Black
Friday voucher (50% off!) and decided to redeem it for my birthday.
Story
Onboard a
spaceship, retrieve as many fuel rods as possible before oxygen levels are fully
depleted.
Puzzles
As a
collection-based challenge, there were lots of puzzles to get through. Mostly
visual/cognitive, they were well-integrated into the theme.
Mise en scene
The room was
believable enough as a compact, lost space shuttle: lots of grey machinery.
Final Comments
My friends really
liked this one- I think they enjoy being able to complete puzzles
simultaneously, rather than them being linear. Take at least 4 people. We found
all the rods!
Even though we escaped we didnt feel the excitement like usual. There are alot of games that you can all work on and you need to get a certain amount to win. This made it feel disconnected whilst everyone worked solo and there was rarely a team effort. Some games were also very hard to win, they had a couple of arcade type games that needed hand eye co-ordination more than a good brain. Spaceboy was the one you communicated to for clues but his voice was so intergalactically distorted it was difficult to hear anything he said. Lastly, because some games were very hard and you didn't have to solve one to move on it meant that that you don't solve all puzzles as you might do in a normal escape room contributing to lack of fulfillment and achievement.
The other game weβd come to Lucardo to play on this occasion was Space Evader. This spaceship game is not about saving the space craft but rather scavenging all the fuel rods you can from it, in another variable score room with a highly parallel structure. In this game each puzzle resolves to a numeric code which you must enter into the correct keypad; finding the right keypad could be a recipe for frustration, but each is marked with a symbol that matches it to the relevant puzzle, and in almos...