by Make Your Escape (website)
First Floor, 4 Osmaston Road ('The Spot'), DE1 2HR
2-6 players
60 minutes
Following reports of strange lights in the skies over Derbyshire, your team intercepts a distress signal, which leads you to an abandoned military bunker.
Once the door closes behind you, you quickly realise the signal was not all that it seemed, the bunker was not abandoned and you are not alone.
Work together as a team to solve the puzzles and escape.
The truth is in there....
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Overall rating
based on ratings from 31 users
combined with 7 pro reviews
Your review
Player reviews
RedPandaPepper expert rated this:
spbc expert rated this:
Played: 18 Jan 2023 Team size: 2 Outcome: Successful escape!
great hostingfun
Wesley Mead expert rated this:
Played: 10 May 2024 Team size: 2 Time taken: 46m Outcome: Successful escape!
great hosting
AJโs expert rated this:
Played: 31 Dec 2020 Team size: 2 Time taken: 56:37 Outcome: Successful escape!
story-drivenintense
Good good - nice spin on the end of the game with some added pressure!
Elliott rated this:
Played: 24 Dec 2022 Team size: 4 Outcome: Successful escape!
cleverstory-drivenbroken techquite easy
One of the puzzles broke, but other than that this was a great room
arandzom experienced rated this:
Lucy (The Detol Crew) experienced rated this:
Played: 4 Mar 2023 Team size: 2 Time taken: 44:44 Outcome: Successful escape!
originalstory-drivenepic
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Reviews by escape room review sites
My playthrough of The Signal went a little smoother than Chris's from the sound of it. I found it initially a solid but unspectacular room, with fairly standard office-style decor, one somewhat ambiguous maths puzzle but also plenty that I liked. However, it was a game that just kept improving as it went on, getting more creative and physical and impressive as it neared the end, with the conclusion being a memorable highlight.
Very few escape rooms give players a choice of ways to complete the ...
A fun game that took a little while to get going, with an interesting twist and a couple of real highlights. I wouldn't rave about the experience but if you're heading along to play Spellbound then it's a fun game to play alongside.
Dystopia and Utopia seem to get all the love at Make Your Escape, but The Signal is certainly worth a play, and ideal for those new to escaping. The Signal was also the first (I think) game in the country to present players with an existential dilemma that will directly impact the outcome of the game. What choice will you make?
The Signal has a twist, but itโs revealed during the briefing, so Iโll consider it fair game to explain here. At some point during The Signal, youโre going to have to make a choice, and thatโs going to branch the game out in one of two different directions. On hearing that I was, at first, fairly cynical about it, picturing a computer RPG-esque โpick your endingโ choice, but itโs actually a lot more subtle than that.
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