Escape Hunt Birmingham: Worlds Collide

By | March 20, 2019

by Escape Hunt Birmingham (website)

120 - 122 Corporation Street, The Square, B4 6SX


3-6 players

60 minutes

Wheelchair suitable - contact the venue for details
The Doctor needs you: a tear in space and time has been detected, and the Cybermen are about to break through!
Step into the future. Enter the offices of ChronosCorp HQ, where eccentric billionaire Alastair Montague’s efforts to develop commercial time travel have caused a tear in the fabric of space and time. The Cybermen are ready to take advantage and attack Earth.
You, the Doctor’s friends, must investigate the incident. The remains of Montague, his prototype time engine and the extensive collection of time-related artefacts acquired over the course of his experiments, are all that you have to work with.
In just 60 minutes the Cybermen will break through. The fate of the universe is in your hands. Take too long and the human race will be “upgraded”.
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Overall rating

Rated between 20 and 40 out of 5

based on ratings from 18 users
combined with 3 pro reviews

Your review

Player reviews

Siân O'Brien rated this:Rated between 10 and 10 out of 5
Played: 16/08/2020 Team size: 5 Time taken: 52:58 Outcome: Successful escape!
illogicalbroken tech

This was, unfortunately, the worst room we've ever done. Previously, I did one of the best ever rooms at Escape Hunt Birmingham, so I don't want to hold it against them. It was a bad day for them, so I'm not going in to details. If it had been my first experience with them, I'd have written them off, but their Fourth Samurai was absolutely brilliant, so we will be doing their other rooms. 

Ultimately, this room is unplayable due to broken tech. There was so much broken, we weren't able to solve a single puzzle without intervention and they had to just let us out in the end. This was a combination of the GM's not setting up the room correctly, poor game design that allows the Players to corrupt the game, and broken tech. It was a horrendous experience and means we certainly won't be doing the Doctor Who themed game over at the NEC. However, we have thoroughly enjoyed every other game at Escape Hunt Birmingham, so with that in mind, it must have something to do with the BBC licensing. This was probably bought in and they don't have the parts to fix it.

coco974 rated this:Rated between 25 and 25 out of 5
Outcome: Failed 🙁

Escape Hunt rooms are always brilliant - but this one was maybe just too much for just the 2 of us. 

The first bit of the room was fine, breezed through that no problem. But the second bit was quite time consuming. One task/puzzle took a very long time to complete as the equipment was just not quite up to scratch, had definitely seen better days. 

The theming was ok. The puzzles were a bit nonsensical and were clearly too much for us as we failed to escape! Our GM reckoned we were about 5 mins away from finishing. 

Alice Lucy rated this:Rated between 30 and 30 out of 5
Played: 7 Nov 2021 Team size: 2 Outcome: Successful escape!
Amy Lowson rated this:Rated between 40 and 40 out of 5
Played: 23/05/2021 Team size: 2 Outcome: Successful escape!
Mia Rabone experienced rated this:Rated between 20 and 20 out of 5
Team size: 2 Outcome: Successful escape!
poor hostingunoriginalquite easy

Didn't like this room and would not recommend. Too much narration from the host instead of things being intuitive (ie "great, you found the xxx, now put it in the machine"). Not a big fan of any escape hunt rooms to be honest. 

Mike S expert rated this:Rated between 30 and 30 out of 5
Joe Brown expert rated this:Rated between 20 and 20 out of 5
Played: 7/12/19 Team size: 4
Some promising ideas and a couple of wow moments, but quite a few broken puzzles, and suffers from the same flow problems other Escape Hunt Rooms I've played has - you have to be guided to find out what you're meant to be solving and you don't necessarily know whether you've solved it, leaving you unsatisfied. However, it did have a few unique puzzles and nice ideas.
Wei-Hwa Huang expert rated this:Rated between 25 and 25 out of 5
Team size: 4 Outcome: Successful escape!

Maybe 3.5 stars if you're a Whovian, otherwise a rather average room.

🦡cipherdelic virtuoso rated this:Rated between 30 and 30 out of 5
Richard Holtby rated this:Rated between 40 and 40 out of 5
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Reviews by escape room review sites

Can you help the Dr protect the universe???

While there are any number of escape rooms that carefully skirt intellectual property laws with thinly veiled 'homages' to popular franchises, fully licensed games are much rarer, and so it was with much fanfare that Escape Hunt announced their official Doctor Who game Worlds Collide. It differs from their other offerings in requiring at least three players and costing a higher ticket price. (I didn't see anything in the room that was impossible to do with two people, so if you're okay with the ...
We help the Doctor save the World from a tear in the fabric of space and time which is allowing Cyberman to invade in this official Doctor Who escape room.

I have to say I'm slightly ambivalent - on one hand, the room is filled with obvious and not-so-obvious references, including a few voice-overs by Jodie Whittaker herself. But as a room, it's not particularly impressive nor clever. Even the inventory control system is fairly basic - images are pasted directly in your team's shared Google Doc. The room "does the job", for sure, and the theme ensured I'd have a good time, but that was about it.

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