Dream Labs: Lost

By | August 31, 2025
Winner of a 2025 TERPECA award

by Dream Labs (website)

Wenzstraße 1A, 95138 Bad Steben

Bad Steben

2-6 players

Languages: EN, DE

Winner of a 2025 TERPECA award120 mins
You’re searching for a legendary source of infinite energy – hidden deep underground, beyond any known map. A final expedition to places that shouldn’t exist. Places no one should ever be.

But something isn’t right. The structure of the world begins to crumble – quietly, almost imperceptibly. Shadows move where there is no light. Paths shift. Thoughts lose their direction.

The expedition becomes a battle against something you cannot see – and do not want to see.
And as the labyrinth closes in around you, only one question remains:
Where the hell have I ended up?

LOST is an extraordinary experience – intense, demanding, and not for the faint of heart.
Only those who are mentally stable, physically agile, and brave enough to face the unknown will find their way back.
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Overall rating

Rated 5 out of 5

based on ratings from 3 users
combined with 2 pro reviews

Your review

Player reviews

David Jones rated this:Rated between 4 and 4 out of 5
Played: 5 Apr 2026 Team size: 2 Outcome: Successful escape!
great hostingintense👻scary

8/10 (fourth out of six in Franconia) 

This room started off incredibly strong, in part because of the amazing hosting from Katherine. I mean the best start we've ever experienced. 

The ending was also pretty cool, and intense. 

One thing I will say up front is that this was the most expensive escape room I have ever done. Although as some rooms globally are heading now into the 300s,  is 200 even that expensive anymore? 

But with the cost in mind I think I was expecting more from it, in the middle stages. Maybe a more expansive set, maybe more impressive puzzles. Maybe multiple characters? 

Because the host is so involved in the game, you could argue that she is also a character in the game. Although I wouldn't really class that as a in-room character. 

There were some aspects that turned out to be a "side quest" 

I suppose in a way like a collection aspect. This didn't really go anywhere. 

But then at the end you're supposed to get a print out showing what you've accomplished, but ours was showing zero due to a technical error, so that was a bit deflating 

Before we booked there weren't that many reviews of this room. And some of the reviews that were out there struck me as kind of weird, like this were some kind of contemporary art installation. Like people were a bit lost for words, or the spirit was lost in translation. 

But in reality it's a fairly straightforward escape experience.  

I thought the "Monster" which started off so, so strong. Was actually a bit generic, it didn't fit the theme as well as it could. It would have been much better also having a middle character or fellow traveler with a story to tell, that plays a middle role. And so the interactions are with the fellow traveler, and the monster is more distant and so you maintain the tension, until the denouement. 

Which I felt did work well , or better. In the chaos confusion and cacophony of the conclusion 

All this of course depends on the nature of the character/entity, it depends on the scenario. 

In terms specifically of this creature in this world. Less would be more. 

Because they did an amazing job of building the tension. And that tension just dissipated at points when you're up close with the monster. There's also a section aimed I think at humour where the monster is supposed to be asleep, it just fell a bit flat for us. The part where me and my colleague got separated, also fell flat. 

This is still an incredible and intense experience, that I would highly recommend. The set is also very impressive. 

One thing I will say is that, take the advice to wear old clothes seriously, it could be a bit of an ordeal. 

We both came out with minor injuries. Although we did set all the parameters of the lucid dream to absolute maximum. 

GerryG expert rated this:Rated between 5 and 5 out of 5
Played: 27 Apr 2026 Team size: 4 Outcome: Successful escape!
immersivegreat hostingintense👻scary

Ein großartiger Raum mit vielen tollen Ideen und einen unfassbar guter Bau-Qualität! Das Intro ist ausgezeichnet!

Kaum zu glauben das sie in Bad Steben drei Räume hinbekommen haben, die diese großartige Qualität haben und doch jeweils sehr unterschiedlich sind. Am besten alle drei in einem Trip buchen (unbedingt Lost als letztes spielen!!).

Hoffentlich kommt noch mehr! 

Jens (Bruteforce) expert rated this:Rated between 5 and 5 out of 5
Played: 4 Sep 2025 Team size: 2
immersivegreat hostingintense🧟terrifying

Reviews by escape room review sites

 Introduction

Right from the start, LOST pulled us into something truly unforgettable — the kind of introduction that only Dream Labs can craft. It felt familiar at first, like stepping once more into their creative world… but then, everything shifted. It twisted, morphed, and suddenly, nothing was as it seemed. Within just a few minutes, we found ourselves laughing, puzzled, thrilled — and then quietly afraid. It was weird, emotional, and completely absorbing. That introduction wasn’t just clever — it was beautiful in how it played with us. Dream Labs didn’t just start a game — they welcomed us into a dream we weren’t ready to wake up from.


 Story & Emotion

LOST doesn’t just tell a story — it breathes it into you. It’s a dreamlike descent into something haunting, where each step feels as fragile as it is fascinating. And somehow, you don’t want to escape. You want to stay, to understand, to feel more. The emotional pacing is perfect: fear rises and falls with intent, sometimes wrapping around you gently, sometimes rushing in with force. We felt chills, awe, dread — and even strange moments of calm. This wasn’t just horror; it was poetry in darkness. Dream Labs has woven something here that lingers in your mind and heart, long after the dream fades.

 Set & Atmosphere

This is not a “room” — it’s a world. And LOST is – for me – their most immersive yet. The environment is layered, textured, and filled with detail that begs to be explored. Every transition is smooth, every part breathes with its own life. The sound design, lighting, and set pieces aren’t just background — they’re part of the story, speaking without words. And that one scene — yes, that moment — gave us chills (or better to say heat waves) in the best way.

LOST markiert für Dream Labs eine neue Stufe ihres Schaffens. Technisch und atmosphärisch ist der Raum beeindruckend – präzise inszeniert, handwerklich auf höchstem Niveau und mit spürbarer Liebe zum Detail. Jeder Effekt, jedes Geräusch, jede Bewegung wirkt bewusst gesetzt und trägt zur dichten, filmischen Atmosphäre bei.

Lists

This game is part of the following user-created game lists:
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