Clue HQ Blackpool Promenade: A-I-9

By | March 20, 2019

by Clue HQ Blackpool Promenade (website)

Laser Quest Blackpool, 66-74 Promenade, FY1 1HB

Blackpool

2-6 players

Languages: EN

60 minutes

Six months after the great inventor Professor Tepet’s death – M.I.6. gained access to the lab where he kept all of his greatest inventions. Among the files, they found an abandoned document called A-I-9 detailing an artificial intelligence peacekeeping program. Scientists finally managed to recreate the program, rolling it out across the nation. A type of robot (called ‘9bots’) were integrated into society. The NHS could diagnose patients before symptoms appeared while the army neutralised threats before they happened, the country thrived, for a time. 24 hours ago an anomaly appeared in the code shutting down internet and telecommunications worldwide and soon after chaos ensued. A-I-9 is corrupting the system from the inside. This was meant to be impossible. The only way to stop it is to destroy it before it can destroy us – can you get past their self-protection systems?
“The end of the world was always going to be man-made. The only question was how?” – Professor Errol Tepet
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Overall rating

Rated 2 out of 5

based on ratings from 32 users
combined with 2 pro reviews

Your review

Player reviews

Speedy Sloth expert rated this:Rated between 2 and 2 out of 5
illogicalbroken techpoor hosting
Elderly Escape Artist experienced rated this:Rated between 2 and 2 out of 5
Team size: 2 Time taken: 59 Outcome: Successful escape!
overpricedplain

Tedious one room game, worn out props which made it virtually impossible to complete one puzzle and just generally bland. Not one to spend this amount of money on.

TheMushyPeas rated this:Rated between 3 and 3 out of 5
Played: 08/09/20 Team size: 2 Time taken: 44 Outcome: Successful escape!

As we have learned is to be expected of Clue HQ this was a fun, solid game. Enough of a challenge to keep us busy (we split up immediately on the advice of GM) but not enough content to fill out the time. Good quality props and screens - just nothing particularly special. An ideal game for a less experienced team of two. Not all puzzle were very well linked to the narrative (but this is often the case with many rooms). Our main complaint was the lack of clarity on one of the clues, which we basically had to be told the answer to simply because the UV markers used were no longer visible. It's a shame as this is such an easy fix but requires care and attention from staff in order to prevent it from happening.

LR experienced rated this:Rated between 3 and 3 out of 5
Team size: 4 Outcome: Successful escape!
hi-techcleverquite difficult

One of the better ClueHQ rooms. Some good tech and puzzles. Too much smoke, not good for those with asthma

EscapeCarrtists rated this:Rated between 4 and 4 out of 5
Played: 8 Feb 2020 Team size: 2 Time taken: 58:26
hi-techstory-drivenintensequite difficult
Love this room, it will stay at the top as one of the favourites we have played. For a 1 roomed game where you are there are no hidden doors to move you into another room to escape, it is well thought out. Plenty of puzzles to keep you busy, gets your brain thinking and the room really flows well. Would really recommend this room to anyone playing at Clue HQ, you wont be disappointed. 
🤘The Pick of Destiny expert rated this:Rated between 2.5 and 2.5 out of 5
Team size: 2
great hostingbroken techoverpricedquite easy
Cat.P rated this:Rated between 3.5 and 3.5 out of 5
Played: Apr 2017 Team size: 4 Outcome: Successful escape!
hi-techclever
TheCLAMS expert rated this:Rated between 3 and 3 out of 5
Team size: 5 Outcome: Successful escape!
Jess_keds expert rated this:Rated between 2 and 2 out of 5
Outcome: Successful escape!
poor hostingplainunoriginal
🔐James Bloodworth expert rated this:Rated between 2.5 and 2.5 out of 5
Played: 11/12/2022 Team size: 3 Outcome: Successful escape!
great hostingbroken tech

First off I played this game at Clue HQ in Birmingham and that was a decent experience.  I played this renamed game as we were mean't to play Quarantine (now called "Ostracize") but it wasn't working correctly (this was our second attempt to play) so we were offered this room and the two people I was with hadn't played it before.  It didn't go well.  This branch of Clue HQ has recently been taken over by Break Free and it feels like we're still in a changeover period.  Two puzzles were broken and taken out of the game, one was quite broken but in play (I spotted how it was broken and was able to solve it but apparently I was the first person).  A year ago we played the "Vault" and I think I said then the room felt quite tired and in desperate need of a refresh.  This room is worse than that and is desperately in need of some TLC, it's a shame as there are some clever puzzles here (as I saw when I played the Birmingham version).  I never like writing bad reviews, the GM did her very best and was great throughout and nothing was her fault but it's hard to recommend this room in this state at this time.

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Reviews by escape room review sites

I'm a sucker for most sci-fi themes, so with a choice of games for a morning slot at Clue HQ's Birmingham branch I went straight for A-I-9's story of battling a rogue artificial intelligence. Also, the alternatives were their Cell Block C and Bunker 38 rooms which have been franchised to a wider number of locations across the UK, so it made sense to go for the harder-to-find game.

Clue HQ is one of the UK's large escape chains, with currently three core branches and close to a dozen franchise l...

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