by AIM Escape (website)
Goodman`s Fields, 8 Canter Way, E1 8PS
2-6 players
Languages: EN
60 minutes
Something evil has moved into Room 13. Guests are disappearing and management is losing control of the situation. It all started when that group of teens went in with their black candles, tarot cards and Ouija boards. They have awoken something that should have stayed dormant and now it has a taste for human souls. In a last ditch effort to save the hotel, the eccentric owner has offered a reward to anyone that can clear this dark spirit from the room. Can your team survive a stay at the horror hotel? Check out is in an hour, if you stay longer you stay foreverβ¦
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