by Red Fox Escapes (website)
614 Massachusetts Ave, Cambridge, MA 02139
4-10 players
Languages: EN
60 minutes
It’s 1941. World War II rages on, unabated. The allies have captured an Enigma machine, but they urgently need the Enigma code books to crack the enemy’s transmissions and turn the tide of the war.
Step into history and the shoes of an elite team of British naval officers with one mission: find the Enigma code books, and bring them safely back to Britain.
The allies had a spy on board the vessel who sent one final transmission; the crew is abandoning ship and in one hour their desertion will certainly be discovered, and to preserve its secrets, the U-Boat will be torpedoed.
Can you follow the clues left behind by your spy, rescue the enigma codes, and escape the U-Boat before it is destroyed? The fate of civilisation is in your hands!
Overall rating
based on ratings from 3 users
Your review
Player reviews
This game is brilliant. Wonderful set design, an unexpected wow moment, some very cool puzzles as you move through the sub.
Played as a public room with 7 people and would have preferred a slightly smaller group as ended up missing out on a couple of puzzles - but agree 4+ is preferable for this room in terms of getting it finished.
You (and your gang) assemble to steal a diamond, sat within a local art gallery. This is an incredibly well themed game in terms of flow - you really move from hideout to feeling that you are genuinely breaking in, stopping the alarm etc. Lots of puzzles in the main body of the game based around the art works which are well thought out and original.
The venue offers mostly private games but some public room options - we opted to play in a public booking as this game is recommended 4 people plus. They will allow you to play as fewer if you pay for 4 spots - however, there is a lot to do with reasonable difficulty, and actually I think we had a better experience despite playing with a group of strangers.
Really fun room. Starts with you looking to earn some Girl Scout badges in an automotive shop but you discover a shadow Girl Scout society while you do, undertaking some nefarious behaviour (second half they class as horror, no live actors and would describe as mildly creepy only). Plenty of puzzles with some unusual and quite cool props.
Red Fox describe themselves as using adaptive difficulty for their rooms so a good place as an enthusiast to play, and we really enjoyed all 3 of their games and would recommend.