Take The Exit: The Chapel

By | June 30, 2019

by Take The Exit (website)

Wyke Chambers, 7 Silver Street HU1 1HT

01482 014117

Kingston upon Hull

2-6 players

Languages: EN

60 minutes

Deaf friendly - contact the venue for details🐶

Player review

Review by Scotus0 expert

Rated between 35 and 35 out of 5
Played: 30/12/2019 Team size: 6 Time taken: 55:16 Outcome: Successful escape!

U Okay, Nun?

Another escape with my family, and my second visit to Take the Exit.

Story

Investigate the abandoned chapel and the mysteries behind the Sisters' deaths.

Puzzles

There were broad themes of religion, magic and folklore attached to the puzzles. It was great how different members of our teams contributed to different solutions. There was a good, albeit basic mix.

Mise-en-scène

Effort was made, but the surroundings had more of a generic, spooky attic feel to them. More could have been in place to amplify a haunted chapel ambience. Once again, opportunities to include scares were overlooked. There were parts of the room I observed and thought 'Ooh, this is going to be frightening' that didn't amount to anything.

Final Comments

It was definitely trickier than Doll House, but we only needed one hint, and that was for something we'd already worked out. There's lots to do, so six didn't actually feel too large a group for this one.

Scotus0 has played 104 games - see all ratings and reviews

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