by Final Escape Berlin (website)
2-5 players
Languages: EN, DE
60 minutes
You were part of the Free German Youth, read Marx and Engels and have always been good GDR citizens. Pictures of Honecker and Lenin adorned the door frames of your living rooms. But your upbringing to become socialist personalities failed.For half a year you have been plagued by doubts. You long for freedom and the big wide world. That’s why you decided to flee the GDR. For months you have been planning your crime together. In a house cellar you start digging a tunnel to finally fulfill your dream of a self-determined life in the West. But shortly before the border crossing you are caught and arrested by the Ministry of State Security. Who or what has betrayed you is unclear. But it is clear that there will be no prospect of freedom now. On the contrary, you will be taken to jail where maltreatment, humiliation and a lot of self-doubt await you. But the situation is not completely hopeless. After all, you’ve almost made it once. And perhaps this time you will succeed in your escape into freedom…
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Reviews by escape room review sites
There is a limit to how many ways one can plausibly break out of prison. More than pretty much any of the other common escape game scenarios, it's constrained in the types of object and furniture that can plausibly be used for puzzles without looking glaringly out of place. After fifteen or so prison games, the tropes start to get pretty familiar. Final Escape's game is notable therefore not so much in being wildly original, as in simply being one of the best instances of the genre.
A prison sc...
A review of three of the games at Final Escape: Robot Paranoia, Prison Break and Steampunk Puppeteer. Three good games with Robot and Puppeteer having amazing set design and theatre while Prison Break had an older feel but stronger puzzles. Robot and Prison Break also had a fantastic sense of exploration.
Trapped in a prison, but we know there’s a way out. We only need to work together, so grab a spoon and let’s get digging.
Was ich aber auf jeden Fall verraten kann ist, dass man sich trotz des Zeitdrucks die Zeit nehmen sollte, die Kulisse an der einen oder anderen Stelle genauer zu betrachten, vielleicht findet man dann ein, zwei Easter Eggs mit lokalem Bezug.
Dabei wird die Story des Gefängnisausbruches sowohl durch Sound als auch durch andere Effekte unterstützt, was wirklich Spaß macht. Ein gewisser Acionanteil ist natürlich in so einem Abenteuer immer mit dabei. Das und die Interaktion mit den verschiedenen Gegebenheiten im Spiel machen das Abenteuer zu einer runden Sache.
Ohne zu viel verraten zu wollen, ist im letzten Drittel dieses Escape Rooms eine besonders strukturierte Vorgehensweise gefragt, um nicht im Wettlauf gegen die Zeit den Kopf zu verlieren. Mit verschiedenen Einflüssen wird dabei auch immer wieder Druck auf die Gruppe ausgeübt, so dass man den Zeitdruck auf der Flucht tatsächlich spürt.
See also
Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)