NoWayOut Vienna: School of Magic

By | January 30, 2020

by NoWayOut Vienna (website)

Rauhensteingasse 7, 1010

Vienna

2-6 players

Languages: EN, DE

60 minutes

Wheelchair suitable - contact the venue for details

Have you ever imagined yourself in the School of Witchcraft? Have you ever dreamed about using magic wands to cast different spells? Have your ever fought against Him-Who-Must-Not-Be-Named in your imagination? Now it is time to bring your dreams into reality and save the School that is in great danger! Headmaster is calling you for help! Unleash your phobias and use the skills from mind games that you have learned during you classes!

Live through the moments of illusions and self-lighting candles, talking walls and secret books, magic potions, and imaginary creatures! Feel the magic inside an escape room!

School of Magic is in danger! Stop the He-Who-Must-Not-Be-Named! Be brave and let the magic be with you!

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Overall rating

Rated between 2 and 3.5 out of 5

based on ratings from 1 user
combined with 3 pro reviews

Your review

Player reviews

Mark Greenhalgh expert rated this:Rated between 3 and 3 out of 5

Reviews by escape room review sites

A review of three games at No Way Out in Vienna. Da Vinci and School of Magic are worth playing. Based on what I played, Belvedere isn’t but it felt like a work in progress.
Le lendemain de noel et après la salle Da Vinci, nous sommes retournés à No way out à Vienne pour y jouer une salle sur le théme de la magie. Nous avons malheureusement été un peu décus par cette salle... enfin surtout par le MJ et et le service client. Parlons tout d'abord de l'acceuil. Nous approchons de la belle facade en verre de l'enseigne qui vous met vraiment l'eau à la bouche. Nous poussons donc la porte et ... ben...

Darkness must be stopped, but unfortunate vacation planning has left only a few of us junior magic students around to help! Can we pull together our wits, solve the magic sock drawer, and find the crystal?

Magic schools are a staple of escape rooms. They offer designers a way to weave unique puzzles into a consistent theme. So when School of Magic gave me a lovely environment, I gladly waved my wand around and made things sparkle. Think of how often you get to do that without being led away to play a real life prison escape.

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)