Game Over Rome: Walking Death

By | January 18, 2020

by Game Over Rome (website)

Via Angelo Bargoni, 44, 00153

Rome

2-8 players

60 minutes

Two years have past since the Apocalypse began. The humanity is under extinction but there are still survivors, searching for shelter to hide from the Zombies. Your team has survived hell, having to fight not only against the dead but also the hostile human cores. A week ago you have found this abandoned prison. You where lucky eliminating the few zombies stuck in there. Now you are trying to establish a settlement, repairing fortifications and exploring step by step every section. Today Section 3, the Isolation Sector is your Target…
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Overall rating

Rated 4 out of 5

based on ratings from 6 users
combined with 2 pro reviews

Your review

Player reviews

Simon (The Overthinkers) expert rated this:Rated between 4 and 4 out of 5
Played: 3 Nov 2018 Team size: 2 Time taken: 54:00 Outcome: Successful escape!
immersive
Sabrina (The Overthinkers) expert rated this:Rated between 4 and 4 out of 5
Played: 03/11/2018 Time taken: 54:00:00 Outcome: Successful escape!
Frauke expert rated this:Rated between 3.5 and 3.5 out of 5
Played: 5 Aug 2023 Team size: 4 Time taken: 49:22 Outcome: Successful escape!
StaceyF expert rated this:Rated between 3 and 3 out of 5
Played: 15/10/20 Outcome: Successful escape!
🦑cipherdelic virtuoso rated this:Rated between 3 and 3 out of 5
🦑cipherdelic virtuoso rated this:Rated between 3 and 3 out of 5

Reviews by escape room review sites

The experience is generally nice, but not revolutionary. I'm happy to have played this room online which works pretty well as it is.

The third adventure played with the hosts of GameOver Florence.

Well, what about? What we immediately loved about this room was the scenography: messy and well-kept at the same time, diversifying, hidden, surprising, even in its simplicity. The horror style was performed in a sublime way through sound backgrounds (animalistic noises of the zombies, scratches on the wall, screams, reproductions of bumps on the doors), stage sets (the blood-stained mattress, water dispenser) and the effective sense of an abandoned place (the overturned chairs, the fake dirt). 

What really appeals to this room is the adrenaline it puts on you, through the use of spectacular special effects and the realistic setting; you feel like you are really on a movie set, but without a script to follow.

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