Houdini’s Escape Room Experience York: Escape From Alcatraz

By | November 26, 2022

by Houdini's Escape Room Experience York (website)

clifton moor centre, York YO30 4XZ

York

2-8 players

Languages: EN

60 minutes

The year is 1952, you have been convicted of multiple murders that you claim you're innocent of. With only an hour to go before your execution, surely it's too late for your brother to finally prove your innocence and save your life?

โ€‹Can you escape your prison cell in the infamous Alcatraz before the guards come to take you to the electric chair?

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Overall rating

Rated between 2 and 2.5 out of 5

based on ratings from 57 users
combined with 5 pro reviews

Your review

Player reviews

gamesmaster13 rated this:Rated between 1.5 and 1.5 out of 5
Played: 1 Jul 2024 Team size: 4 Time taken: 48:22 Outcome: Successful escape!
illogicalpoor hostingplain

After having really enjoyed Titanic I had high hopes for this room, but unfortunately, it was an enormous let down.

It started off badly when the GM told us we 'didn't look experienced enough' to play this room (she said it had a 23% success rate), and laughed at us when we said we were still willing to give it a go. I've never encountered a GM like this before and we were all left feeling quite uncomfortable. 

The game itself was difficult purely because the puzzles were illogical. Once found, they were easy enough, but to actually locate what the puzzles were required huge leaps in logic. It just became a guessing game. The room was also relatively plain, and the design got worse as the game progressed. One section was a plain white room with about 5 props in- I've never seen an escape room so sparse. 

We were clued through a hatch in the door, which was a fun idea, but our GM was talking to her colleagues while we waited for her to clue us. This totally broke any sense of immersion, and we almost considered leaving. 

We did eventually escape, though the final puzzle was broken so this was revealed by the GM coming in at the end to tell us that we'd completed the room.

I would absolutely not recommend, there are much better options elsewhere. 

Adrienne Ward rated this:Rated between 2.5 and 2.5 out of 5
Team size: 2 Outcome: Successful escape!
poor hostingunoriginal

Host just kept walking into the room and standing there. Felt a little bit patronising. Abit weird. First room was great head high expectations. Some red flags to waste time. I like to be able to guess a clue and still be able to open it. With this game they won't allow that. It's all manually triggered. The last clue wasn't even in the room. It was thrown in. The game was completely controlled by the games master

Anonymous rated this:Rated between 2.5 and 2.5 out of 5
Played: 27 Oct 2023 Team size: 2 Time taken: 60:00 Outcome: Failed ๐Ÿ™
illogicalbroken techpoor hostingquite difficult๐Ÿ˜จcreepy

The room design was great and the starting puzzles made sense.

After the first part is over the puzzles become random so they didnโ€™t follow on logically and it was just a case of open as much as you can quickly. 

Our games master was terrible, he was rude to us despite telling us โ€œyou must ask for help if you need it in this roomโ€.

Because there is no intercom system it breaks the atmosphere every time you do ask for help and the host has to come in and check if props work or if youโ€™ve done something right.

Again when asking for help our games master did not communicate well, he spent at least two minutes staring at us like we were idiots, and then at certain stages began opening the door, wondering in, and taking items from us when they didnโ€™t work. He started unlocking items himself without explanation, and even began throwing props we would need into the room at us.

We were only two puzzles away from escaping in the end but I wasnโ€™t convinced by the time keeping as the watch is set showed we still had five minutes. I think the games master was having a bad day and ended up taking it out on us. Really made us feel like fools and treated us poorly.

flyingoctopus expert rated this:Rated between 2.5 and 2.5 out of 5
tonitea experienced rated this:Rated between 3.5 and 3.5 out of 5
Team size: 3 Time taken: 50
immersivegreat hosting

Amazing host, gave option of immersion level, would highly recommend full immersion, makes the clues a little more cryptic.

Room was well decorated, puzzles were logical and had plenty going on for the size of us and maybe larger groups.

Pinti rated this:Rated between 2.5 and 2.5 out of 5
Team size: 2 Outcome: Successful escape!
poor hostingunoriginal

the worst of houdini's escape rooms that we've done so far - the most glaring issue being that in the other rooms the host speaks to you via something in the story (an ai on the ship in space break, a parrot in the pirate ship for the pirate one etc.) which keeps you immersed even when engaging with the host. for this room there is no such system in place and you have to shout for the host who then physically runs into the room, completely taking away from the immersion aspect of the room.

the puzzles also felt fairly uninspired, a few really good ideas sprinkled in (which is why the rating isn't lower) but the room was predominately number/code locks which begins to be a drag after a while. the pacing of the room also feels off where you're given stuff pretty much immediately that isn't used until close to the end, 2 rooms later. while i can appreciate that there is going to be some misdirection in these rooms it's just frustrating when you've got maybe 4 numbered locks to open of varying lengths on the go at the same time and one of like 2 clues you immediately have is completely irrelevant for the next 30+ minutes.

one other issue we had was there's a moment where you've got to open something and it takes a decent amount of force as it seemed to be held shut by a magnet but the host specifies "no excessive force needed" so we assumed it was just closed and needed to be triggered to be opened for probably half of our time in the room while it was supposed to be accessible the entire time. it's a small cabinet type door and it took considerably more force than full sized doors took to open so take from that what you will.

theme was okay, but again not really up to the standard of the other rooms. this also extended to the props which just felt lacklustre once again in comparison to the others.

overall it was a disappointing room as i could see some pieces of great ideas just completely let down by the other aspects of the room, which ultimately just led to a monotonous experience. the ending was also underwhelming and didn't really feel like an ending, caught us off guard that it was over. story and plot line similarly just felt disjointed. i'd recommend against doing this room unless they address these issues, and just go ahead with one of their better rooms as the difference in quality is like night and day.

LR experienced rated this:Rated between 2 and 2 out of 5
Played: 24 Aug 2023 Team size: 4 Outcome: Successful escape!
broken tech๐Ÿ˜จcreepy

We made an evening out of playing two games at Houdini's Swindon. Despite only having been open a few weeks a number of puzzles were broken or missing. Both rooms were disappointing

Jodislaroue rated this:Rated between 3 and 3 out of 5
Played: 24 Oct 2023 Team size: 3 Time taken: 43:00 Outcome: Successful escape!
poor hostingquite easy
phudson2907 rated this:Rated between 3.5 and 3.5 out of 5
Played: 14 Aug 2024 Team size: 2 Time taken: 56 Outcome: Successful escape!
originalimmersivegreat hostingquite difficult
lishahirst experienced rated this:Rated between 1 and 1 out of 5
Team size: 4 Time taken: 00:40:00 Outcome: Successful escape!

You could tell they were understaffed, we would complete a puzzle and nothing would trigger - we would ask for a hint and the GM would ask โ€œhave you done this?โ€ And we had, so he would say โ€œ2 minutesโ€ and THEN it would trigger. Really disrupted the game play

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Reviews by escape room review sites

When reviewing games I rarely say much about the venue outside the game itself. A polished intro or an enthusiastic welcome from the host can get the experience off to a good start, but for me at least is rarely a large factor in how I feel about a game afterwards. Houdini Escapes put so much effort into their hosting that it would be a crime not to mention it. Not only is their reception very nicely decorated with a first-rate selection of free drinks on offer, the briefing then takes place in ...

An well rounded experience from the moment you enter the shop to the moment you walk out the door. A tough start for novices but good plenty of good puzzles. Let down a bit by a couple of awkward moments in the game.
Prison break rooms are probably one of the most common themed rooms out there, but this is one of the better ones. Quite a search heavy room at times, but the puzzles were fair and the signposting was decent.
The theming of this room is absolutely excellent with twists and turns which we have not experienced in other rooms.

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)