Clue HQ Wirral: Detonation

By | March 20, 2019

by Clue HQ Wirral (website)

50-54 Market Street, Birkenhead, Merseyside, CH41 5BS

Wirral

2-6 players

Languages: EN

60 minutes

You and the rest of your detective team have been on the case of Danny Badd. Badd has been wanted for 7 years and is a known criminal all over Europe. He’s wanted by many different countries for various crimes. After 1 year of gathering information, 24 hour surveillance, and even capturing Badd’s brother, you’ve finally got the best lead that any intelligence unit has ever received with regards to his location. You’re going in, but not without a plan. Badd is notorious for blowing up anyone who attempts to track him down. Watch your step.
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Overall rating

Rated 3.5 out of 5

based on ratings from 17 users
combined with 7 pro reviews

Your review

Player reviews

MerseyMarauders expert rated this:Rated between 3 and 3 out of 5
great hostingquite easy
Lise expert rated this:Rated between 3.5 and 3.5 out of 5
Played: 2018 Team size: 4 Outcome: Successful escape!

I believe every companies have their very own different style of escape room and Clue HQ has very distinctive atmosphere and type of clues, either you are in Warrington or in Liverpool. We escaped Detonation in July 2018 with a crew of 4 members and we had a lot of fun. The ending is suprising and effective but I regretted that the host helped us maybe a bit too much specifically on the very last clue. The room itself is quite small so I would not recommend it for more that 4 people, but quite enjoyable really!

LR experienced rated this:Rated between 3.5 and 3.5 out of 5
Team size: 4

The best of the ClueHQ games in Swindon. A fun twist ending

AJ’s expert rated this:Rated between 2 and 2 out of 5
Played: 26 Jan 2020 Team size: 2 Time taken: 47:32 Outcome: Successful escape!
illogicalbroken techoverpricedquite easy
Booked to play dungeon of doom and GM basically told us it would be too hard for the 2 of us to play and hadn’t been reset so just put us in detonation instead! Parts of the game were broken and wasn’t much fun to play! Disappointing visit 
NerdsEsacpe rated this:Rated between 3 and 3 out of 5
Played: 8 Mar 2024 Team size: 2 Time taken: 50:39 Outcome: Successful escape!
great hostingillogicalquite difficult
Theming was okay. Lots of padlocks and key code locks (which we prefer and enjoy), alongside puzzles. One of the puzzle boxes needed intervention by our great game master due an issue. The room didn’t quite flow as nicely as other ones. Overall, it was an okay room and we will be returning to attempt the other rooms 
puzzlepalooza experienced rated this:Rated between 2 and 2 out of 5

A game that belongs in 2016 and should really be replaced.

TheCLAMS expert rated this:Rated between 2.5 and 2.5 out of 5
Team size: 2 Outcome: Successful escape!

It was okay - one of the locks hadn't been reset and so the game host had to come in mid way through which really broke the immersion of being locked in. 

arandzom experienced rated this:Rated between 3.5 and 3.5 out of 5
Played: 17 Dec 2016 Team size: 4 Outcome: Successful escape!
David Dorward rated this:Rated between 2.5 and 2.5 out of 5
Played: 22 Oct 2021 Outcome: Failed 🙁
SupertrampEcho experienced rated this:Rated between 5 and 5 out of 5
Outcome: Successful escape!
cleverimmersivestory-driven
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Reviews by escape room review sites

Many of Clue HQ's games share a recurring villain by the name of Danny Badd, and Detonation's premise is straightforward: you're trapped in a building that this scoundrel has rigged to blow up. Fortunately, he's a villain with a sense of sportsmanship, and has given you an hour to get out before the bomb goes off.

If the modern setting makes Detonation sound more dull than some of Clue HQ's other games, that's misleading: smoke and flashing lights amp up the drama, and of course there's little ...

Outside the room So, we'd just come out of Bunker 38 with plenty of time to spare and were chomping at the bit to try Clue HQ Brentwood‘s other room. First though, they had to reset them, so the nine of us were sat in the waiting area without much to do (we couldn't even talk about
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A room that won’t blow you away (no pun intended) and is very padlock heavy, but if your observational skills are on point then you’ll likely have a good time.
We were soon on our way and as with all Clue HQ games, there was a variety of mental, physical and observational puzzles and plenty to keep us all busy. There were some things that we had not seen before and a couple of custom made objects which were a nice touch.

Not the most elegant of rooms you'll play, but looks OK, some good puzzles, but also some bits which were easily overlooked, the first half of the room definitely looked more impressive than the second half, user error with a pretty ancient tv/dvd player meant that one code couldn't be learned in the desired way. A quirky game that felt a bit dated now and could do with a revamp. 

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)