Escapade HQ: Sub Zero

By | May 25, 2024

by Escapade HQ (website)

111 Old Dundonald Rd, BT16 1XT

Dundonald

2-6 players

Languages: EN

60 minutes

There’s just 60 minutes life support left before a nuclear submarine’s reactor destabilises and destroys Belfast. You and your team have been selected to enter the sub and save the city. You need to get out before life support reaches Zero.
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Overall rating

Rated between 3 and 4 out of 5 (estimated, based on ratings for other versions of this game)

estimated score
not from direct reviews

Your review

Player reviews

jakea256 expert rated this:Rated between 4 and 4 out of 5
Simple yet effective set design that made us feel as if we were on the ship. Good range of puzzle styles with varying degrees of difficulty. One of the stronger games that I've played at the Escape franchise.
A Blacksmith expert rated this:Rated between 3 and 3 out of 5
Team size: 2 Outcome: Successful escape!
SLB177 rated this:Rated between 3 and 3 out of 5
Team size: 4 Outcome: Successful escape!
originalimmersive
jontheescapegoat rated this:Rated between 3 and 3 out of 5
Team size: 4 Outcome: Successful escape!
quite difficult

Reportedly their hardest room, slightly more challenging than the others but good fun. Half a mark taken off for basic room design, but this is consistent throughout the company. 

Dani Rose Forder expert rated this:Rated between 3.5 and 3.5 out of 5
Played: 23 Apr 2023 Team size: 2 Time taken: 53.44 Outcome: Successful escape!

Nice simple set design but immersive enough to feel like you’re in a sub. You do have to use something more than once, this isn’t mentioned in the briefing so we did waste a bit of time assuming it followed standard ER rules. That’s probably just an us problem though! There’s a couple difficult puzzles but nothing too strenuous, we were told we struggled on the easy puzzles & not the hard ones. One of the better games at Escape Ipswich.

poppins2 experienced rated this:Rated between 3 and 3 out of 5
Played: 11 Oct 2022 Team size: 2 Time taken: Minutes to spare Outcome: Successful escape!
originalbroken tech

I like the concept of the game but sadly on the day some tech was broken, adding time and requiring the host to come in. We requested extra time to allow for this but weren’t given any, which felt unfair.

 One of our torches was broken meaning that one player was very hampered by being unable to see properly, making the experience frustrating.

I do think this would be a good room without these set backs, and this was some months ago so hopefully back on track now.

Brandon experienced rated this:Rated between 3.5 and 3.5 out of 5
Anonymous rated this:Rated between 3.5 and 3.5 out of 5
Team size: 2 Outcome: Successful escape!
hi-techoriginalimmersivequite difficult
🦡cipherdelic virtuoso rated this:Rated between 3 and 3 out of 5
Martin Ellis rated this:Rated between 4 and 4 out of 5

Reviews by escape room review sites

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)