The HMS Unicorn is an old sturdy submarine. On its last voyage before being decommissioned it seems the old sea dog has decided that its final resting place is here, in the middle of the ocean.
The generators have died and you have enough power for the engines and oxygen for just a short period. You've got 60 minutes to get the generators online and save your crew.
Sometimes it's easier to give honest feedback anonymously. This review will be displayed with no connection to your user account (although site admins will still be able to see who posted it).
What did you think of the game?
If you type something in the 'Text to display' box, that will be displayed instead of any star rating. If you also set a star rating, the star rating won't be shown anywhere but will still be used when calculating the game's overall score on Escape The Review.
Teammates
You can tag your teammates, whether or not they have an EtR account
Add details of your play-through, if you wish. These aren't displayed as part of the link.
Date played:Team size:Time taken:Outcome:
What stood out?
Click/tap to select up to three tags
Click/tap to select up to three tags. These aren't displayed as part of the link, but will be taken into account internally.
Max three tags please!
Write a review?
Teaser text
Help other enthusiasts with more detailed thoughts on the game (no spoilers please!)
This can be the first paragraph of your review, or a short summary, or left blank, as you prefer. Anything longer than a couple of lines may get truncated.
Simple yet effective set design that made us feel as if we were on the ship. Good range of puzzle styles with varying degrees of difficulty. One of the stronger games that I've played at the Escape franchise.
Reportedly their hardest room, slightly more challenging than the others but good fun. Half a mark taken off for basic room design, but this is consistent throughout the company.
Nice simple set design but immersive enough to feel like youโre in a sub. You do have to use something more than once, this isnโt mentioned in the briefing so we did waste a bit of time assuming it followed standard ER rules. Thatโs probably just an us problem though! Thereโs a couple difficult puzzles but nothing too strenuous, we were told we struggled on the easy puzzles & not the hard ones. One of the better games at Escape Ipswich.
Played: 11 Oct 2022Team size: 2Time taken: Minutes to spareOutcome: Successful escape!
originalbroken tech
I like the concept of the game but sadly on the day some tech was broken, adding time and requiring the host to come in. We requested extra time to allow for this but werenโt given any, which felt unfair.
One of our torches was broken meaning that one player was very hampered by being unable to see properly, making the experience frustrating.
I do think this would be a good room without these set backs, and this was some months ago so hopefully back on track now.