Cryptology Swindon (Incarcerated): The Tortured Soul

By | March 20, 2019

by Cryptology Swindon (Incarcerated) (website)

165/166 Victoria Road, SN1 3BU

Swindon

2-6 players

Languages: EN

60 minutes

The year is 1903, a series of unexplained and gruesome events have summoned your team of paranormal investigators to Victoria Road in Swindon. The local priest, Father Isaac Chambers, has disappeared while working at the residence of Mr & Mrs Gallagher. The homeowners recently fled the property following the horrifying death of their daughter.
Doctors claim young Abigail was schizophrenic and a danger to herself, but Father Chambers believed the child was possessed and that recent ghastly events may be the result of a far greater evil. In the last few days neighbours witnessed horrifying screams and unsettling lights emanating from the girl’s bedroom late at night, but following the disappearance of Father Chambers it has now fallen silent. Constables have searched the premises, but Abigail’s bedroom remains shut and locked from the inside.
You arrive at the Gallagher household to determine the cause of the recent events and uncover the truth of Father Chambers’ disappearance. Your search of the house is interrupted by curious whispers and unsettling sounds drawing you to the old study at the top of the building. No sooner have you crossed the threshold than the door slams shut behind you.
You are trapped, there is no escape and you are not alone.
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Overall rating

Rated between 3.5 and 4.5 out of 5

based on ratings from 11 users
combined with 2 pro reviews

Your review

Player reviews

NerdsEsacpe rated this:Rated between 40 and 40 out of 5
Played: 28 Jan 2024 Team size: 2 Outcome: Failed 🙁
hi-techstory-drivenintense👻scary
Although we didn’t escape, this escape room was was very immersive. A little scary at times 😂 we enjoyed our experience and can’t wait to attempt their other room. Would highly recommend as this room used great mechanics. 
TheCLAMS expert rated this:Rated between 40 and 40 out of 5
Played: 18 Dec 2021 Team size: 4 Outcome: Successful escape!
immersive👻scary
Alwaysablast rated this:Rated between 45 and 45 out of 5
Team size: 2 Outcome: Failed 🙁
originalcleverimmersive😨creepy

Really clever, immersive room with some really original puzzles. 

Wesley Mead expert rated this:Rated between 40 and 40 out of 5
Played: 8 Jan 2023 Team size: 2 Time taken: 47m Outcome: Successful escape!
immersivestory-drivengreat hosting😨creepy
Anonymous expert rated this:Rated between 40 and 40 out of 5
Team size: 2 Outcome: Successful escape!
clever😨creepy
SupertrampEcho experienced rated this:Rated between 45 and 45 out of 5
Played: 9 Sep 2022 Team size: 2 Outcome: Successful escape!
value for moneystory-drivengreat hosting
RR_Duo+ rated this:Rated between 35 and 35 out of 5
Played: 1 Nov 2020 Team size: 2 Outcome: Failed 🙁
Tim Cooper expert rated this:Rated between 40 and 40 out of 5
Played: 5 Aug 2022 Team size: 2 Time taken: 43:00 Outcome: Successful escape!
hi-techcleverintense

Just scary enough for a team of two wusses. Absolutely zero padlocks and some cool and interesting uses of tech. Especially enjoyed the finale puzzle. Would definitely recommend playing this game in particular if you are in the area.

Chris Tongue rated this:Rated between 30 and 30 out of 5
Mark Greenhalgh expert rated this:Rated between 30 and 30 out of 5
Played: 09/06/19
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Reviews by escape room review sites

The Tortured Soul is the newest room at Incarcerated (which is currently partway through turning into Cryptology Swindon). It’s a supernatural horror game involving the ghost of a child; for calibrating whether it’s a scare level you’re comfortable with, the set is creepy but there are no live actors, and only one jump scare to speak of.
Befitting the theme, there’s a greater emphasis on atmosphere here than in other Incarcerated games present or past. It manages to genuinely feel like old room...
This room was much better than we expected and as a creepy (not really horror) room, it was good fun. The only bit that was lacking was the ending. I’m sure it’s not easy to make exiting into a corridor fun, but it was just a bit anticlimactic

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